If you're falling because of ball bearings, do you automatically land on caltrops in the same space?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP












20












$begingroup$


If a creature had to make both saving throws for ball bearings and caltrops, and failed the ball bearings - Would they automatically fall prone & land on the caltrops, taking caltrop damage with no chance for a caltrops saving throw (or regardless of a passed caltrops saving throw)?




Inspired by this answer to this question If an area is covered in both Ball Bearings and Caltrops, does the creature need to move at half speed or quarter speed to avoid both their effects? where it's mentioned:




Note that if the creature chose to move greater than half their speed across the combined area then they would be forced to make both saving throws, one against the ball bearings and one against the caltrops, possibly suffering one effect or the other effect or both effects combined.











share|improve this question











$endgroup$
















    20












    $begingroup$


    If a creature had to make both saving throws for ball bearings and caltrops, and failed the ball bearings - Would they automatically fall prone & land on the caltrops, taking caltrop damage with no chance for a caltrops saving throw (or regardless of a passed caltrops saving throw)?




    Inspired by this answer to this question If an area is covered in both Ball Bearings and Caltrops, does the creature need to move at half speed or quarter speed to avoid both their effects? where it's mentioned:




    Note that if the creature chose to move greater than half their speed across the combined area then they would be forced to make both saving throws, one against the ball bearings and one against the caltrops, possibly suffering one effect or the other effect or both effects combined.











    share|improve this question











    $endgroup$














      20












      20








      20


      2



      $begingroup$


      If a creature had to make both saving throws for ball bearings and caltrops, and failed the ball bearings - Would they automatically fall prone & land on the caltrops, taking caltrop damage with no chance for a caltrops saving throw (or regardless of a passed caltrops saving throw)?




      Inspired by this answer to this question If an area is covered in both Ball Bearings and Caltrops, does the creature need to move at half speed or quarter speed to avoid both their effects? where it's mentioned:




      Note that if the creature chose to move greater than half their speed across the combined area then they would be forced to make both saving throws, one against the ball bearings and one against the caltrops, possibly suffering one effect or the other effect or both effects combined.











      share|improve this question











      $endgroup$




      If a creature had to make both saving throws for ball bearings and caltrops, and failed the ball bearings - Would they automatically fall prone & land on the caltrops, taking caltrop damage with no chance for a caltrops saving throw (or regardless of a passed caltrops saving throw)?




      Inspired by this answer to this question If an area is covered in both Ball Bearings and Caltrops, does the creature need to move at half speed or quarter speed to avoid both their effects? where it's mentioned:




      Note that if the creature chose to move greater than half their speed across the combined area then they would be forced to make both saving throws, one against the ball bearings and one against the caltrops, possibly suffering one effect or the other effect or both effects combined.








      dnd-5e movement equipment saving-throw






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Feb 19 at 13:48









      Bloodcinder

      22.3k379138




      22.3k379138










      asked Feb 19 at 11:12









      Xen2050Xen2050

      28117




      28117




















          2 Answers
          2






          active

          oldest

          votes


















          20












          $begingroup$

          No



          There is nothing in the rules to suggest you do.



          A DM is free to impose disadvantage on either (or both) saving throws if circumstances warrant - perhaps they do?






          share|improve this answer









          $endgroup$




















            0












            $begingroup$

            The rules don't say. Make a ruling.



            The descriptions for ball bearings and for caltrops don't mention each other, so a strict reading of the rules doesn't answer the question. Apply the level of physical reasoning your group finds acceptable.






            share|improve this answer









            $endgroup$












              Your Answer





              StackExchange.ifUsing("editor", function ()
              return StackExchange.using("mathjaxEditing", function ()
              StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
              StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
              );
              );
              , "mathjax-editing");

              StackExchange.ready(function()
              var channelOptions =
              tags: "".split(" "),
              id: "122"
              ;
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function()
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled)
              StackExchange.using("snippets", function()
              createEditor();
              );

              else
              createEditor();

              );

              function createEditor()
              StackExchange.prepareEditor(
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader:
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              ,
              noCode: true, onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              );



              );













              draft saved

              draft discarded


















              StackExchange.ready(
              function ()
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f141403%2fif-youre-falling-because-of-ball-bearings-do-you-automatically-land-on-caltrop%23new-answer', 'question_page');

              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              20












              $begingroup$

              No



              There is nothing in the rules to suggest you do.



              A DM is free to impose disadvantage on either (or both) saving throws if circumstances warrant - perhaps they do?






              share|improve this answer









              $endgroup$

















                20












                $begingroup$

                No



                There is nothing in the rules to suggest you do.



                A DM is free to impose disadvantage on either (or both) saving throws if circumstances warrant - perhaps they do?






                share|improve this answer









                $endgroup$















                  20












                  20








                  20





                  $begingroup$

                  No



                  There is nothing in the rules to suggest you do.



                  A DM is free to impose disadvantage on either (or both) saving throws if circumstances warrant - perhaps they do?






                  share|improve this answer









                  $endgroup$



                  No



                  There is nothing in the rules to suggest you do.



                  A DM is free to impose disadvantage on either (or both) saving throws if circumstances warrant - perhaps they do?







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Feb 19 at 11:28









                  Dale MDale M

                  109k23282484




                  109k23282484























                      0












                      $begingroup$

                      The rules don't say. Make a ruling.



                      The descriptions for ball bearings and for caltrops don't mention each other, so a strict reading of the rules doesn't answer the question. Apply the level of physical reasoning your group finds acceptable.






                      share|improve this answer









                      $endgroup$

















                        0












                        $begingroup$

                        The rules don't say. Make a ruling.



                        The descriptions for ball bearings and for caltrops don't mention each other, so a strict reading of the rules doesn't answer the question. Apply the level of physical reasoning your group finds acceptable.






                        share|improve this answer









                        $endgroup$















                          0












                          0








                          0





                          $begingroup$

                          The rules don't say. Make a ruling.



                          The descriptions for ball bearings and for caltrops don't mention each other, so a strict reading of the rules doesn't answer the question. Apply the level of physical reasoning your group finds acceptable.






                          share|improve this answer









                          $endgroup$



                          The rules don't say. Make a ruling.



                          The descriptions for ball bearings and for caltrops don't mention each other, so a strict reading of the rules doesn't answer the question. Apply the level of physical reasoning your group finds acceptable.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Feb 20 at 4:39









                          Mark WellsMark Wells

                          6,58011747




                          6,58011747



























                              draft saved

                              draft discarded
















































                              Thanks for contributing an answer to Role-playing Games Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid


                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.

                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function ()
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f141403%2fif-youre-falling-because-of-ball-bearings-do-you-automatically-land-on-caltrop%23new-answer', 'question_page');

                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown






                              Popular posts from this blog

                              How to check contact read email or not when send email to Individual?

                              Bahrain

                              Postfix configuration issue with fips on centos 7; mailgun relay