Printing addresses of vector's elements shows garbage [duplicate]

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up vote
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down vote
favorite
This question already has an answer here:
Why does streaming a char pointer to cout not print an address?
4 answers
Consider:
#include <vector>
#include <string>
#include <iostream>
using namespace std;
int main()
vector<char> vChar;
vChar.push_back('a');
vChar.push_back('b');
vChar.push_back('c');
vChar.push_back('d');
vector<int> vInt;
vInt.push_back(1);
vInt.push_back(2);
vInt.push_back(3);
vInt.push_back(4);
cout << "For char vector Size:" << vChar.size() << " Capacity:" << vChar.capacity() << "n";
for(int i=0; i < vChar.size(); i++)
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
cout << "nFor int vector Size:" << vInt.size() << " Capacity:" << vInt.capacity() << "n";
for (int i = 0; i < vInt.size(); i++)
cout << "Data: " << vInt[i] << " Address:" << &vInt[i] << "n";
return 0;
Sample output for the code above is:
For char vector Size:4 Capacity:4
Data: a Address:abcdòòòòñPâ¿âÂÂâ¬
Data: b Address:bcdòòòòñPâ¿âÂÂâ¬
Data: c Address:cdòòòòñPâ¿âÂÂâ¬
Data: d Address:dòòòòñPâ¿âÂÂâ¬
For int vector Size:4 Capacity:4
Data: 1 Address:000001F020F80420
Data: 2 Address:000001F020F80424
Data: 3 Address:000001F020F80428
Data: 4 Address:000001F020F8042C
For every primitive data type memory locations are contiguous, except for char. It prints some garbage value on the screen.
I tried adding v.reserve(4), but the output was the same.
c++ vector c++17
marked as duplicate by Sneftel, Killzone Kid, Konrad Rudolph
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Sep 19 at 13:06
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |Â
up vote
21
down vote
favorite
This question already has an answer here:
Why does streaming a char pointer to cout not print an address?
4 answers
Consider:
#include <vector>
#include <string>
#include <iostream>
using namespace std;
int main()
vector<char> vChar;
vChar.push_back('a');
vChar.push_back('b');
vChar.push_back('c');
vChar.push_back('d');
vector<int> vInt;
vInt.push_back(1);
vInt.push_back(2);
vInt.push_back(3);
vInt.push_back(4);
cout << "For char vector Size:" << vChar.size() << " Capacity:" << vChar.capacity() << "n";
for(int i=0; i < vChar.size(); i++)
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
cout << "nFor int vector Size:" << vInt.size() << " Capacity:" << vInt.capacity() << "n";
for (int i = 0; i < vInt.size(); i++)
cout << "Data: " << vInt[i] << " Address:" << &vInt[i] << "n";
return 0;
Sample output for the code above is:
For char vector Size:4 Capacity:4
Data: a Address:abcdòòòòñPâ¿âÂÂâ¬
Data: b Address:bcdòòòòñPâ¿âÂÂâ¬
Data: c Address:cdòòòòñPâ¿âÂÂâ¬
Data: d Address:dòòòòñPâ¿âÂÂâ¬
For int vector Size:4 Capacity:4
Data: 1 Address:000001F020F80420
Data: 2 Address:000001F020F80424
Data: 3 Address:000001F020F80428
Data: 4 Address:000001F020F8042C
For every primitive data type memory locations are contiguous, except for char. It prints some garbage value on the screen.
I tried adding v.reserve(4), but the output was the same.
c++ vector c++17
marked as duplicate by Sneftel, Killzone Kid, Konrad Rudolph
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Sep 19 at 13:06
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of astd::vector("I tried adding v.reserve(4)"), while the older question is directly about printing.
â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14
add a comment |Â
up vote
21
down vote
favorite
up vote
21
down vote
favorite
This question already has an answer here:
Why does streaming a char pointer to cout not print an address?
4 answers
Consider:
#include <vector>
#include <string>
#include <iostream>
using namespace std;
int main()
vector<char> vChar;
vChar.push_back('a');
vChar.push_back('b');
vChar.push_back('c');
vChar.push_back('d');
vector<int> vInt;
vInt.push_back(1);
vInt.push_back(2);
vInt.push_back(3);
vInt.push_back(4);
cout << "For char vector Size:" << vChar.size() << " Capacity:" << vChar.capacity() << "n";
for(int i=0; i < vChar.size(); i++)
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
cout << "nFor int vector Size:" << vInt.size() << " Capacity:" << vInt.capacity() << "n";
for (int i = 0; i < vInt.size(); i++)
cout << "Data: " << vInt[i] << " Address:" << &vInt[i] << "n";
return 0;
Sample output for the code above is:
For char vector Size:4 Capacity:4
Data: a Address:abcdòòòòñPâ¿âÂÂâ¬
Data: b Address:bcdòòòòñPâ¿âÂÂâ¬
Data: c Address:cdòòòòñPâ¿âÂÂâ¬
Data: d Address:dòòòòñPâ¿âÂÂâ¬
For int vector Size:4 Capacity:4
Data: 1 Address:000001F020F80420
Data: 2 Address:000001F020F80424
Data: 3 Address:000001F020F80428
Data: 4 Address:000001F020F8042C
For every primitive data type memory locations are contiguous, except for char. It prints some garbage value on the screen.
I tried adding v.reserve(4), but the output was the same.
c++ vector c++17
This question already has an answer here:
Why does streaming a char pointer to cout not print an address?
4 answers
Consider:
#include <vector>
#include <string>
#include <iostream>
using namespace std;
int main()
vector<char> vChar;
vChar.push_back('a');
vChar.push_back('b');
vChar.push_back('c');
vChar.push_back('d');
vector<int> vInt;
vInt.push_back(1);
vInt.push_back(2);
vInt.push_back(3);
vInt.push_back(4);
cout << "For char vector Size:" << vChar.size() << " Capacity:" << vChar.capacity() << "n";
for(int i=0; i < vChar.size(); i++)
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
cout << "nFor int vector Size:" << vInt.size() << " Capacity:" << vInt.capacity() << "n";
for (int i = 0; i < vInt.size(); i++)
cout << "Data: " << vInt[i] << " Address:" << &vInt[i] << "n";
return 0;
Sample output for the code above is:
For char vector Size:4 Capacity:4
Data: a Address:abcdòòòòñPâ¿âÂÂâ¬
Data: b Address:bcdòòòòñPâ¿âÂÂâ¬
Data: c Address:cdòòòòñPâ¿âÂÂâ¬
Data: d Address:dòòòòñPâ¿âÂÂâ¬
For int vector Size:4 Capacity:4
Data: 1 Address:000001F020F80420
Data: 2 Address:000001F020F80424
Data: 3 Address:000001F020F80428
Data: 4 Address:000001F020F8042C
For every primitive data type memory locations are contiguous, except for char. It prints some garbage value on the screen.
I tried adding v.reserve(4), but the output was the same.
This question already has an answer here:
Why does streaming a char pointer to cout not print an address?
4 answers
c++ vector c++17
c++ vector c++17
edited Sep 20 at 6:51
Cerbrus
48.1k888113
48.1k888113
asked Sep 19 at 5:10
Palash Tichkule
1258
1258
marked as duplicate by Sneftel, Killzone Kid, Konrad Rudolph
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This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
marked as duplicate by Sneftel, Killzone Kid, Konrad Rudolph
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Sep 19 at 13:06
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of astd::vector("I tried adding v.reserve(4)"), while the older question is directly about printing.
â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14
add a comment |Â
@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of astd::vector("I tried adding v.reserve(4)"), while the older question is directly about printing.
â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14
@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of a
std::vector ("I tried adding v.reserve(4)"), while the older question is directly about printing.â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of a
std::vector ("I tried adding v.reserve(4)"), while the older question is directly about printing.â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14
add a comment |Â
2 Answers
2
active
oldest
votes
up vote
38
down vote
accepted
For every primitive data types memory locations are contiguous, except
forchar. It prints some garbage value on screen.
The "memory locations" are contiguous in the exact same way for both cases. The only difference is in how you're displaying your results. When you do:
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
you're giving std::operator<<(std::basic_ostream) a char*, as you're applying & (address-of) on a single char1 from the vector, which makes it treat it as a C-style string -- meaning, it looks for a terminating null. In your case, this null is right after some garbage indeed.2 But you're bound to have some garbage after the vector<int> just as well, only you're not printing it.3
If you want to get the same printout as you're getting for the vector<int>, then you could explicitly cast to a void pointer, so std::cout will treat it as an address to be printed (overload (7) here), not a string:
cout << "Data: " << vChar[i] << " Address:" << static_cast<void*>(&vChar[i]) << "n";
In which case the output is:
For char vector Size:4 Capacity:4
Data: a Address:0x1c39810
Data: b Address:0x1c39811
Data: c Address:0x1c39812
Data: d Address:0x1c39813
For int vector Size:4 Capacity:4
Data: 1 Address:0x1c39960
Data: 2 Address:0x1c39964
Data: 3 Address:0x1c39968
Data: 4 Address:0x1c3996c
1char& to be precise, as std::vector<T>::operator returns a T&.
2 Note that looking for this terminating null that wasn't placed there by you constitutes undefined behavior, as it potentially makes you access memory that isn't intended to be accessed for this purpose.
3 Yo can try and see so for yourself if you perform the reverse casting to make std::cout treat the vector<int> elements as C-style strings:
cout << "Data: " << vInt[i] << " Address:" << reinterpret_cast<char*>(&vInt[i]) << "n";
Again, just remember this means undefined behavior as the printing code will look in memory for the terminating null while you definitely didn't have it there for it to find.
add a comment |Â
up vote
8
down vote
std::vector<T>::operator() returns T&, address of which in case of char will be formatted by overload (2) of operator<<(std::basic_ostream) as if it was a null terminated C-style string (that is a string that begins at &vChar[i] and stops at the first found).
To make it work use std::cout << static_cast<const void*>(&vChar[i]) to pick up overload (7) of std::basic_ostream::operator<<().
add a comment |Â
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
38
down vote
accepted
For every primitive data types memory locations are contiguous, except
forchar. It prints some garbage value on screen.
The "memory locations" are contiguous in the exact same way for both cases. The only difference is in how you're displaying your results. When you do:
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
you're giving std::operator<<(std::basic_ostream) a char*, as you're applying & (address-of) on a single char1 from the vector, which makes it treat it as a C-style string -- meaning, it looks for a terminating null. In your case, this null is right after some garbage indeed.2 But you're bound to have some garbage after the vector<int> just as well, only you're not printing it.3
If you want to get the same printout as you're getting for the vector<int>, then you could explicitly cast to a void pointer, so std::cout will treat it as an address to be printed (overload (7) here), not a string:
cout << "Data: " << vChar[i] << " Address:" << static_cast<void*>(&vChar[i]) << "n";
In which case the output is:
For char vector Size:4 Capacity:4
Data: a Address:0x1c39810
Data: b Address:0x1c39811
Data: c Address:0x1c39812
Data: d Address:0x1c39813
For int vector Size:4 Capacity:4
Data: 1 Address:0x1c39960
Data: 2 Address:0x1c39964
Data: 3 Address:0x1c39968
Data: 4 Address:0x1c3996c
1char& to be precise, as std::vector<T>::operator returns a T&.
2 Note that looking for this terminating null that wasn't placed there by you constitutes undefined behavior, as it potentially makes you access memory that isn't intended to be accessed for this purpose.
3 Yo can try and see so for yourself if you perform the reverse casting to make std::cout treat the vector<int> elements as C-style strings:
cout << "Data: " << vInt[i] << " Address:" << reinterpret_cast<char*>(&vInt[i]) << "n";
Again, just remember this means undefined behavior as the printing code will look in memory for the terminating null while you definitely didn't have it there for it to find.
add a comment |Â
up vote
38
down vote
accepted
For every primitive data types memory locations are contiguous, except
forchar. It prints some garbage value on screen.
The "memory locations" are contiguous in the exact same way for both cases. The only difference is in how you're displaying your results. When you do:
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
you're giving std::operator<<(std::basic_ostream) a char*, as you're applying & (address-of) on a single char1 from the vector, which makes it treat it as a C-style string -- meaning, it looks for a terminating null. In your case, this null is right after some garbage indeed.2 But you're bound to have some garbage after the vector<int> just as well, only you're not printing it.3
If you want to get the same printout as you're getting for the vector<int>, then you could explicitly cast to a void pointer, so std::cout will treat it as an address to be printed (overload (7) here), not a string:
cout << "Data: " << vChar[i] << " Address:" << static_cast<void*>(&vChar[i]) << "n";
In which case the output is:
For char vector Size:4 Capacity:4
Data: a Address:0x1c39810
Data: b Address:0x1c39811
Data: c Address:0x1c39812
Data: d Address:0x1c39813
For int vector Size:4 Capacity:4
Data: 1 Address:0x1c39960
Data: 2 Address:0x1c39964
Data: 3 Address:0x1c39968
Data: 4 Address:0x1c3996c
1char& to be precise, as std::vector<T>::operator returns a T&.
2 Note that looking for this terminating null that wasn't placed there by you constitutes undefined behavior, as it potentially makes you access memory that isn't intended to be accessed for this purpose.
3 Yo can try and see so for yourself if you perform the reverse casting to make std::cout treat the vector<int> elements as C-style strings:
cout << "Data: " << vInt[i] << " Address:" << reinterpret_cast<char*>(&vInt[i]) << "n";
Again, just remember this means undefined behavior as the printing code will look in memory for the terminating null while you definitely didn't have it there for it to find.
add a comment |Â
up vote
38
down vote
accepted
up vote
38
down vote
accepted
For every primitive data types memory locations are contiguous, except
forchar. It prints some garbage value on screen.
The "memory locations" are contiguous in the exact same way for both cases. The only difference is in how you're displaying your results. When you do:
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
you're giving std::operator<<(std::basic_ostream) a char*, as you're applying & (address-of) on a single char1 from the vector, which makes it treat it as a C-style string -- meaning, it looks for a terminating null. In your case, this null is right after some garbage indeed.2 But you're bound to have some garbage after the vector<int> just as well, only you're not printing it.3
If you want to get the same printout as you're getting for the vector<int>, then you could explicitly cast to a void pointer, so std::cout will treat it as an address to be printed (overload (7) here), not a string:
cout << "Data: " << vChar[i] << " Address:" << static_cast<void*>(&vChar[i]) << "n";
In which case the output is:
For char vector Size:4 Capacity:4
Data: a Address:0x1c39810
Data: b Address:0x1c39811
Data: c Address:0x1c39812
Data: d Address:0x1c39813
For int vector Size:4 Capacity:4
Data: 1 Address:0x1c39960
Data: 2 Address:0x1c39964
Data: 3 Address:0x1c39968
Data: 4 Address:0x1c3996c
1char& to be precise, as std::vector<T>::operator returns a T&.
2 Note that looking for this terminating null that wasn't placed there by you constitutes undefined behavior, as it potentially makes you access memory that isn't intended to be accessed for this purpose.
3 Yo can try and see so for yourself if you perform the reverse casting to make std::cout treat the vector<int> elements as C-style strings:
cout << "Data: " << vInt[i] << " Address:" << reinterpret_cast<char*>(&vInt[i]) << "n";
Again, just remember this means undefined behavior as the printing code will look in memory for the terminating null while you definitely didn't have it there for it to find.
For every primitive data types memory locations are contiguous, except
forchar. It prints some garbage value on screen.
The "memory locations" are contiguous in the exact same way for both cases. The only difference is in how you're displaying your results. When you do:
cout << "Data: " << vChar[i] << " Address:" << &vChar[i] << "n";
you're giving std::operator<<(std::basic_ostream) a char*, as you're applying & (address-of) on a single char1 from the vector, which makes it treat it as a C-style string -- meaning, it looks for a terminating null. In your case, this null is right after some garbage indeed.2 But you're bound to have some garbage after the vector<int> just as well, only you're not printing it.3
If you want to get the same printout as you're getting for the vector<int>, then you could explicitly cast to a void pointer, so std::cout will treat it as an address to be printed (overload (7) here), not a string:
cout << "Data: " << vChar[i] << " Address:" << static_cast<void*>(&vChar[i]) << "n";
In which case the output is:
For char vector Size:4 Capacity:4
Data: a Address:0x1c39810
Data: b Address:0x1c39811
Data: c Address:0x1c39812
Data: d Address:0x1c39813
For int vector Size:4 Capacity:4
Data: 1 Address:0x1c39960
Data: 2 Address:0x1c39964
Data: 3 Address:0x1c39968
Data: 4 Address:0x1c3996c
1char& to be precise, as std::vector<T>::operator returns a T&.
2 Note that looking for this terminating null that wasn't placed there by you constitutes undefined behavior, as it potentially makes you access memory that isn't intended to be accessed for this purpose.
3 Yo can try and see so for yourself if you perform the reverse casting to make std::cout treat the vector<int> elements as C-style strings:
cout << "Data: " << vInt[i] << " Address:" << reinterpret_cast<char*>(&vInt[i]) << "n";
Again, just remember this means undefined behavior as the printing code will look in memory for the terminating null while you definitely didn't have it there for it to find.
edited Sep 20 at 13:59
answered Sep 19 at 5:17
SkepticalEmpiricist
4,668924
4,668924
add a comment |Â
add a comment |Â
up vote
8
down vote
std::vector<T>::operator() returns T&, address of which in case of char will be formatted by overload (2) of operator<<(std::basic_ostream) as if it was a null terminated C-style string (that is a string that begins at &vChar[i] and stops at the first found).
To make it work use std::cout << static_cast<const void*>(&vChar[i]) to pick up overload (7) of std::basic_ostream::operator<<().
add a comment |Â
up vote
8
down vote
std::vector<T>::operator() returns T&, address of which in case of char will be formatted by overload (2) of operator<<(std::basic_ostream) as if it was a null terminated C-style string (that is a string that begins at &vChar[i] and stops at the first found).
To make it work use std::cout << static_cast<const void*>(&vChar[i]) to pick up overload (7) of std::basic_ostream::operator<<().
add a comment |Â
up vote
8
down vote
up vote
8
down vote
std::vector<T>::operator() returns T&, address of which in case of char will be formatted by overload (2) of operator<<(std::basic_ostream) as if it was a null terminated C-style string (that is a string that begins at &vChar[i] and stops at the first found).
To make it work use std::cout << static_cast<const void*>(&vChar[i]) to pick up overload (7) of std::basic_ostream::operator<<().
std::vector<T>::operator() returns T&, address of which in case of char will be formatted by overload (2) of operator<<(std::basic_ostream) as if it was a null terminated C-style string (that is a string that begins at &vChar[i] and stops at the first found).
To make it work use std::cout << static_cast<const void*>(&vChar[i]) to pick up overload (7) of std::basic_ostream::operator<<().
edited Sep 19 at 5:38
answered Sep 19 at 5:12
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@KonradRudolph, while the solution in code in the answer to this clearly applies almost verbatim to this one, I kinda feel like this question is explicitly about garbage in memory of a
std::vector("I tried adding v.reserve(4)"), while the older question is directly about printing.â SkepticalEmpiricist
Sep 19 at 17:06
@KonradRudolph the original title, before edited not by the OP, was 'How memory is allocated for vector<char> in C++?'. My point is that a certain thought process has lead the OP to ask it this way (which he could be sharing with other people as well), and changing it and coupling it with a question regarding something else (from the perspective of the person asking) will just prevent other people going through the same thought process from finding the answer.
â SkepticalEmpiricist
Sep 19 at 18:14