Instant and sorcery lifelink multiplied by targets or just casting?

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If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










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    up vote
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    If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










    share|improve this question

























      up vote
      7
      down vote

      favorite









      up vote
      7
      down vote

      favorite











      If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?










      share|improve this question















      If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?







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      edited Dec 10 at 3:35









      GendoIkari

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      asked Dec 10 at 3:29









      Austin Duesing

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          You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




          702.15. Lifelink




          702.15a Lifelink is a static ability.



          702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





          If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






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            Firesong and Sunspeaker says:




            Red instant and sorcery spells you control have lifelink.




            Lifelink says




            119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




            From this it is clear that the total amount of damage dealt is how much life you gain.






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              2 Answers
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              active

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              2 Answers
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              active

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              up vote
              11
              down vote













              You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




              702.15. Lifelink




              702.15a Lifelink is a static ability.



              702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





              If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






              share|improve this answer
























                up vote
                11
                down vote













                You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                702.15. Lifelink




                702.15a Lifelink is a static ability.



                702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






                share|improve this answer






















                  up vote
                  11
                  down vote










                  up vote
                  11
                  down vote









                  You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                  702.15. Lifelink




                  702.15a Lifelink is a static ability.



                  702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                  If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.






                  share|improve this answer












                  You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.




                  702.15. Lifelink




                  702.15a Lifelink is a static ability.



                  702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.





                  If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Dec 10 at 3:35









                  GendoIkari

                  41.2k387158




                  41.2k387158




















                      up vote
                      5
                      down vote













                      Firesong and Sunspeaker says:




                      Red instant and sorcery spells you control have lifelink.




                      Lifelink says




                      119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                      From this it is clear that the total amount of damage dealt is how much life you gain.






                      share|improve this answer
























                        up vote
                        5
                        down vote













                        Firesong and Sunspeaker says:




                        Red instant and sorcery spells you control have lifelink.




                        Lifelink says




                        119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                        From this it is clear that the total amount of damage dealt is how much life you gain.






                        share|improve this answer






















                          up vote
                          5
                          down vote










                          up vote
                          5
                          down vote









                          Firesong and Sunspeaker says:




                          Red instant and sorcery spells you control have lifelink.




                          Lifelink says




                          119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                          From this it is clear that the total amount of damage dealt is how much life you gain.






                          share|improve this answer












                          Firesong and Sunspeaker says:




                          Red instant and sorcery spells you control have lifelink.




                          Lifelink says




                          119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.




                          From this it is clear that the total amount of damage dealt is how much life you gain.







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Dec 10 at 3:35









                          corsiKa

                          8,19122752




                          8,19122752



























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