Instant and sorcery lifelink multiplied by targets or just casting?
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If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?
magic-the-gathering
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up vote
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If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?
magic-the-gathering
add a comment |
up vote
7
down vote
favorite
up vote
7
down vote
favorite
If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?
magic-the-gathering
If I give an instant or sorcery lifelink, like in the case of Firesong and Sunspeaker, and it hits multiple creatures, in the instance of Fiery Cannonade, would that be a lifelink value of 2, or 2 times however many creatures are effected?
magic-the-gathering
magic-the-gathering
edited Dec 10 at 3:35
GendoIkari
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41.2k387158
asked Dec 10 at 3:29
Austin Duesing
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361
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2 Answers
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You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.
702.15. Lifelink
702.15a Lifelink is a static ability.
702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.
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5
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Firesong and Sunspeaker says:
Red instant and sorcery spells you control have lifelink.
Lifelink says
119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.
From this it is clear that the total amount of damage dealt is how much life you gain.
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
11
down vote
You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.
702.15. Lifelink
702.15a Lifelink is a static ability.
702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.
add a comment |
up vote
11
down vote
You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.
702.15. Lifelink
702.15a Lifelink is a static ability.
702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.
add a comment |
up vote
11
down vote
up vote
11
down vote
You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.
702.15. Lifelink
702.15a Lifelink is a static ability.
702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.
You gain life equal to the total damage you dealt; which in this case would be 2 for each non-Pirate creature.
702.15. Lifelink
702.15a Lifelink is a static ability.
702.15b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
If Fiery Cannonade dealt 4 different creatures 2 damage each; then Fiery Cannonade dealt 8 damage. All that matters is how much total damage was dealt.
answered Dec 10 at 3:35
GendoIkari
41.2k387158
41.2k387158
add a comment |
add a comment |
up vote
5
down vote
Firesong and Sunspeaker says:
Red instant and sorcery spells you control have lifelink.
Lifelink says
119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.
From this it is clear that the total amount of damage dealt is how much life you gain.
add a comment |
up vote
5
down vote
Firesong and Sunspeaker says:
Red instant and sorcery spells you control have lifelink.
Lifelink says
119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.
From this it is clear that the total amount of damage dealt is how much life you gain.
add a comment |
up vote
5
down vote
up vote
5
down vote
Firesong and Sunspeaker says:
Red instant and sorcery spells you control have lifelink.
Lifelink says
119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.
From this it is clear that the total amount of damage dealt is how much life you gain.
Firesong and Sunspeaker says:
Red instant and sorcery spells you control have lifelink.
Lifelink says
119.3f Damage dealt by a source with lifelink causes that source’s controller to gain that much life, in addition to the damage’s other results.
From this it is clear that the total amount of damage dealt is how much life you gain.
answered Dec 10 at 3:35
corsiKa
8,19122752
8,19122752
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