Learn Now or Wait for 2.8 Beta Release?

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Is Blender 2.8 different enough that I should wait for the beta to be released (in a couple weeks?) to start learning the software, or is 2.7 a worthwhile starting place?
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Is Blender 2.8 different enough that I should wait for the beta to be released (in a couple weeks?) to start learning the software, or is 2.7 a worthwhile starting place?
versions
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WasteTimeMachine is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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up vote
2
down vote
favorite
up vote
2
down vote
favorite
Is Blender 2.8 different enough that I should wait for the beta to be released (in a couple weeks?) to start learning the software, or is 2.7 a worthwhile starting place?
versions
New contributor
WasteTimeMachine is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
Is Blender 2.8 different enough that I should wait for the beta to be released (in a couple weeks?) to start learning the software, or is 2.7 a worthwhile starting place?
versions
versions
New contributor
WasteTimeMachine is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
WasteTimeMachine is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
WasteTimeMachine is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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1 Answer
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Learn now, and it's ok to start with 2.8
Blender 2.8 makes many changes to some fundamental aspects of how we interact with the software and with each workflow. Most notably: layers are gone and the objects are organised differently; using workspaces for different kind of tasks is now visually encouraged (with some great default workspaces!); the creation of materials is done with a new efficient LookDev mode.
Many shortcuts were changed, included commonly used ones; almost all the icons are changed too, and the interaction with the Viewport has been improved in many ways.
Since it appears that the Alpha 2 version is stable for most of the users, I'd suggest trying Blender 2.8 directly. You won't have the burden to re-learn new shortcuts and to get used to new defaults.
Just don't rely on an experimental version for anything professional, but as I understand you are just trying to pick up a new hobby/interest, and Blender 2.8 won't hurt you! Some tutorial creators have already started publishing 2.8-based videos (but 2.79 tutorials will be mostly fine too, with some effort to figure out the hotkey changes)
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
5
down vote
Learn now, and it's ok to start with 2.8
Blender 2.8 makes many changes to some fundamental aspects of how we interact with the software and with each workflow. Most notably: layers are gone and the objects are organised differently; using workspaces for different kind of tasks is now visually encouraged (with some great default workspaces!); the creation of materials is done with a new efficient LookDev mode.
Many shortcuts were changed, included commonly used ones; almost all the icons are changed too, and the interaction with the Viewport has been improved in many ways.
Since it appears that the Alpha 2 version is stable for most of the users, I'd suggest trying Blender 2.8 directly. You won't have the burden to re-learn new shortcuts and to get used to new defaults.
Just don't rely on an experimental version for anything professional, but as I understand you are just trying to pick up a new hobby/interest, and Blender 2.8 won't hurt you! Some tutorial creators have already started publishing 2.8-based videos (but 2.79 tutorials will be mostly fine too, with some effort to figure out the hotkey changes)
add a comment |
up vote
5
down vote
Learn now, and it's ok to start with 2.8
Blender 2.8 makes many changes to some fundamental aspects of how we interact with the software and with each workflow. Most notably: layers are gone and the objects are organised differently; using workspaces for different kind of tasks is now visually encouraged (with some great default workspaces!); the creation of materials is done with a new efficient LookDev mode.
Many shortcuts were changed, included commonly used ones; almost all the icons are changed too, and the interaction with the Viewport has been improved in many ways.
Since it appears that the Alpha 2 version is stable for most of the users, I'd suggest trying Blender 2.8 directly. You won't have the burden to re-learn new shortcuts and to get used to new defaults.
Just don't rely on an experimental version for anything professional, but as I understand you are just trying to pick up a new hobby/interest, and Blender 2.8 won't hurt you! Some tutorial creators have already started publishing 2.8-based videos (but 2.79 tutorials will be mostly fine too, with some effort to figure out the hotkey changes)
add a comment |
up vote
5
down vote
up vote
5
down vote
Learn now, and it's ok to start with 2.8
Blender 2.8 makes many changes to some fundamental aspects of how we interact with the software and with each workflow. Most notably: layers are gone and the objects are organised differently; using workspaces for different kind of tasks is now visually encouraged (with some great default workspaces!); the creation of materials is done with a new efficient LookDev mode.
Many shortcuts were changed, included commonly used ones; almost all the icons are changed too, and the interaction with the Viewport has been improved in many ways.
Since it appears that the Alpha 2 version is stable for most of the users, I'd suggest trying Blender 2.8 directly. You won't have the burden to re-learn new shortcuts and to get used to new defaults.
Just don't rely on an experimental version for anything professional, but as I understand you are just trying to pick up a new hobby/interest, and Blender 2.8 won't hurt you! Some tutorial creators have already started publishing 2.8-based videos (but 2.79 tutorials will be mostly fine too, with some effort to figure out the hotkey changes)
Learn now, and it's ok to start with 2.8
Blender 2.8 makes many changes to some fundamental aspects of how we interact with the software and with each workflow. Most notably: layers are gone and the objects are organised differently; using workspaces for different kind of tasks is now visually encouraged (with some great default workspaces!); the creation of materials is done with a new efficient LookDev mode.
Many shortcuts were changed, included commonly used ones; almost all the icons are changed too, and the interaction with the Viewport has been improved in many ways.
Since it appears that the Alpha 2 version is stable for most of the users, I'd suggest trying Blender 2.8 directly. You won't have the burden to re-learn new shortcuts and to get used to new defaults.
Just don't rely on an experimental version for anything professional, but as I understand you are just trying to pick up a new hobby/interest, and Blender 2.8 won't hurt you! Some tutorial creators have already started publishing 2.8-based videos (but 2.79 tutorials will be mostly fine too, with some effort to figure out the hotkey changes)
edited 2 hours ago
answered 3 hours ago
Nicola Sap
3,594936
3,594936
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WasteTimeMachine is a new contributor. Be nice, and check out our Code of Conduct.
WasteTimeMachine is a new contributor. Be nice, and check out our Code of Conduct.
WasteTimeMachine is a new contributor. Be nice, and check out our Code of Conduct.
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