How is the MTR scale calculated?
Clash Royale CLAN TAG#URR8PPP
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When pressing "D" within MTR, one sees a "Last n pings" side-scrolling output. At the bottom is a scale with the different max-times. I understand how this relates to the scrolling data.
Scale: .:1 ms 1:4 ms 2:10 ms 3:17 ms a:28 ms b:40 ms c:54 ms >
How is this scale calculated? Periodically, it will change to reflect, I assume, new data. My guess is that it has to do with distributions of response times and that each level would represent a certain percentage.
I'd like to be able to look at the scale and say "95% of packets are returned within 28ms" for example.
How is the scale arrived at?
networking
migrated from serverfault.com Nov 18 at 22:19
This question came from our site for system and network administrators.
add a comment |
up vote
1
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When pressing "D" within MTR, one sees a "Last n pings" side-scrolling output. At the bottom is a scale with the different max-times. I understand how this relates to the scrolling data.
Scale: .:1 ms 1:4 ms 2:10 ms 3:17 ms a:28 ms b:40 ms c:54 ms >
How is this scale calculated? Periodically, it will change to reflect, I assume, new data. My guess is that it has to do with distributions of response times and that each level would represent a certain percentage.
I'd like to be able to look at the scale and say "95% of packets are returned within 28ms" for example.
How is the scale arrived at?
networking
migrated from serverfault.com Nov 18 at 22:19
This question came from our site for system and network administrators.
1
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
1
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
When pressing "D" within MTR, one sees a "Last n pings" side-scrolling output. At the bottom is a scale with the different max-times. I understand how this relates to the scrolling data.
Scale: .:1 ms 1:4 ms 2:10 ms 3:17 ms a:28 ms b:40 ms c:54 ms >
How is this scale calculated? Periodically, it will change to reflect, I assume, new data. My guess is that it has to do with distributions of response times and that each level would represent a certain percentage.
I'd like to be able to look at the scale and say "95% of packets are returned within 28ms" for example.
How is the scale arrived at?
networking
When pressing "D" within MTR, one sees a "Last n pings" side-scrolling output. At the bottom is a scale with the different max-times. I understand how this relates to the scrolling data.
Scale: .:1 ms 1:4 ms 2:10 ms 3:17 ms a:28 ms b:40 ms c:54 ms >
How is this scale calculated? Periodically, it will change to reflect, I assume, new data. My guess is that it has to do with distributions of response times and that each level would represent a certain percentage.
I'd like to be able to look at the scale and say "95% of packets are returned within 28ms" for example.
How is the scale arrived at?
networking
networking
asked Nov 14 at 8:07
Philip
1062
1062
migrated from serverfault.com Nov 18 at 22:19
This question came from our site for system and network administrators.
migrated from serverfault.com Nov 18 at 22:19
This question came from our site for system and network administrators.
1
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
1
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32
add a comment |
1
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
1
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32
1
1
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
1
1
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32
add a comment |
1 Answer
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As far as I understand the source it is a square law.
Experimentally, with 7 scale items
- take the longest ping time
- take the square root and divide by 7² (for instance 166ms/49=3.388)
- then items for N=1..6 are N²*3.388
Take in account roundoff errors, for instance the displayed 166ms could be 165.5...
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
As far as I understand the source it is a square law.
Experimentally, with 7 scale items
- take the longest ping time
- take the square root and divide by 7² (for instance 166ms/49=3.388)
- then items for N=1..6 are N²*3.388
Take in account roundoff errors, for instance the displayed 166ms could be 165.5...
add a comment |
up vote
0
down vote
As far as I understand the source it is a square law.
Experimentally, with 7 scale items
- take the longest ping time
- take the square root and divide by 7² (for instance 166ms/49=3.388)
- then items for N=1..6 are N²*3.388
Take in account roundoff errors, for instance the displayed 166ms could be 165.5...
add a comment |
up vote
0
down vote
up vote
0
down vote
As far as I understand the source it is a square law.
Experimentally, with 7 scale items
- take the longest ping time
- take the square root and divide by 7² (for instance 166ms/49=3.388)
- then items for N=1..6 are N²*3.388
Take in account roundoff errors, for instance the displayed 166ms could be 165.5...
As far as I understand the source it is a square law.
Experimentally, with 7 scale items
- take the longest ping time
- take the square root and divide by 7² (for instance 166ms/49=3.388)
- then items for N=1..6 are N²*3.388
Take in account roundoff errors, for instance the displayed 166ms could be 165.5...
answered Nov 18 at 23:20
xenoid
2,5881724
2,5881724
add a comment |
add a comment |
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1
Look at the source.
– Ipor Sircer
Nov 14 at 8:23
1
Thank you for that, @IporSircer. I can understand RTFM, but RTFSC is a bit much.
– Philip
Nov 14 at 8:32