Buildroot OpenGL Capable Backend
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I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend
. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.
I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).
How can I enable OpenGL backend in buildroot?
linux qt opengl buildroot
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up vote
1
down vote
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I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend
. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.
I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).
How can I enable OpenGL backend in buildroot?
linux qt opengl buildroot
bumped to the homepage by Community⦠5 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
add a comment |Â
up vote
1
down vote
favorite
up vote
1
down vote
favorite
I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend
. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.
I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).
How can I enable OpenGL backend in buildroot?
linux qt opengl buildroot
I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend
. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.
I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).
How can I enable OpenGL backend in buildroot?
linux qt opengl buildroot
linux qt opengl buildroot
asked Aug 6 '13 at 14:58
Ryan
3812412
3812412
bumped to the homepage by Community⦠5 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
bumped to the homepage by Community⦠5 mins ago
This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
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1 Answer
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The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.
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1 Answer
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active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.
add a comment |Â
up vote
0
down vote
The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.
add a comment |Â
up vote
0
down vote
up vote
0
down vote
The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.
The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.
answered Oct 31 '13 at 15:22
Thomas Petazzoni
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