Buildroot OpenGL Capable Backend

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I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.



I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).



How can I enable OpenGL backend in buildroot?










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    up vote
    1
    down vote

    favorite












    I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.



    I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).



    How can I enable OpenGL backend in buildroot?










    share|improve this question














    bumped to the homepage by Community♦ 5 mins ago


    This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
















      up vote
      1
      down vote

      favorite









      up vote
      1
      down vote

      favorite











      I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.



      I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).



      How can I enable OpenGL backend in buildroot?










      share|improve this question













      I'm trying to configure QT 5 through buildroot and some options are not available with the message requires an OpenGL-capable backend. I'm using buildroot 2013.08-rc1 but the same message comes up with 2013.05.



      I'm targeting x86_64 core2 platform and I can't find any options to select OpenGL backend (or OpenGL anything actually).



      How can I enable OpenGL backend in buildroot?







      linux qt opengl buildroot






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      asked Aug 6 '13 at 14:58









      Ryan

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      3812412





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      bumped to the homepage by Community♦ 5 mins ago


      This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.






















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          The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.






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            The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.






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              up vote
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              The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.






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                up vote
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                up vote
                0
                down vote









                The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.






                share|improve this answer












                The OpenGL backend should be provided by Mesa. However, the Mesa packaging as of 2013.08 is not really great, and there are patches pending to improve it. See http://lists.busybox.net/pipermail/buildroot/2013-September/079070.html. Hopefully those patches will make their way soon in mainline Buildroot. Your feedback about them would be very useful.







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                answered Oct 31 '13 at 15:22









                Thomas Petazzoni

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