Can I draw 2 weapons with the same hand (throwing one and then drawing another) using the Dual Wielder feat?

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$begingroup$


I had an idea for a level 5 fighter with the Dual Wielder feat that used a melee weapon in the off-hand (whip) and used a thrown weapon (javelin) in the main hand.



My question is: With the main hand empty and a whip in the off hand, can my fighter draw a javelin, throw it, draw another, throw that one, and finish with an off hand attack with whip?



The main point being: Can you draw 2 weapons with the same hand using the Dual Wielder feat?










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    16












    $begingroup$


    I had an idea for a level 5 fighter with the Dual Wielder feat that used a melee weapon in the off-hand (whip) and used a thrown weapon (javelin) in the main hand.



    My question is: With the main hand empty and a whip in the off hand, can my fighter draw a javelin, throw it, draw another, throw that one, and finish with an off hand attack with whip?



    The main point being: Can you draw 2 weapons with the same hand using the Dual Wielder feat?










    share|improve this question











    $endgroup$














      16












      16








      16


      1



      $begingroup$


      I had an idea for a level 5 fighter with the Dual Wielder feat that used a melee weapon in the off-hand (whip) and used a thrown weapon (javelin) in the main hand.



      My question is: With the main hand empty and a whip in the off hand, can my fighter draw a javelin, throw it, draw another, throw that one, and finish with an off hand attack with whip?



      The main point being: Can you draw 2 weapons with the same hand using the Dual Wielder feat?










      share|improve this question











      $endgroup$




      I had an idea for a level 5 fighter with the Dual Wielder feat that used a melee weapon in the off-hand (whip) and used a thrown weapon (javelin) in the main hand.



      My question is: With the main hand empty and a whip in the off hand, can my fighter draw a javelin, throw it, draw another, throw that one, and finish with an off hand attack with whip?



      The main point being: Can you draw 2 weapons with the same hand using the Dual Wielder feat?







      dnd-5e feats weapons two-weapon-fighting






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      share|improve this question













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      edited Feb 14 at 21:06









      V2Blast

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      asked Feb 14 at 15:00









      Aro JassylAro Jassyl

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      814




















          1 Answer
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          19












          $begingroup$

          You cannot split the object interaction.



          The third bullet point of Dual Wielder says:




          You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.




          A character gets one free object interaction per turn. Dual Wielder allows the character to use it to draw two weapons - it does not give the character two object interactions.






          share|improve this answer









          $endgroup$








          • 3




            $begingroup$
            It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
            $endgroup$
            – Miles Bedinger
            Feb 14 at 16:40






          • 1




            $begingroup$
            Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
            $endgroup$
            – András
            Feb 15 at 10:48










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          1 Answer
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          19












          $begingroup$

          You cannot split the object interaction.



          The third bullet point of Dual Wielder says:




          You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.




          A character gets one free object interaction per turn. Dual Wielder allows the character to use it to draw two weapons - it does not give the character two object interactions.






          share|improve this answer









          $endgroup$








          • 3




            $begingroup$
            It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
            $endgroup$
            – Miles Bedinger
            Feb 14 at 16:40






          • 1




            $begingroup$
            Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
            $endgroup$
            – András
            Feb 15 at 10:48















          19












          $begingroup$

          You cannot split the object interaction.



          The third bullet point of Dual Wielder says:




          You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.




          A character gets one free object interaction per turn. Dual Wielder allows the character to use it to draw two weapons - it does not give the character two object interactions.






          share|improve this answer









          $endgroup$








          • 3




            $begingroup$
            It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
            $endgroup$
            – Miles Bedinger
            Feb 14 at 16:40






          • 1




            $begingroup$
            Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
            $endgroup$
            – András
            Feb 15 at 10:48













          19












          19








          19





          $begingroup$

          You cannot split the object interaction.



          The third bullet point of Dual Wielder says:




          You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.




          A character gets one free object interaction per turn. Dual Wielder allows the character to use it to draw two weapons - it does not give the character two object interactions.






          share|improve this answer









          $endgroup$



          You cannot split the object interaction.



          The third bullet point of Dual Wielder says:




          You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.




          A character gets one free object interaction per turn. Dual Wielder allows the character to use it to draw two weapons - it does not give the character two object interactions.







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Feb 14 at 15:04









          T.J.L.T.J.L.

          32.9k5114173




          32.9k5114173







          • 3




            $begingroup$
            It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
            $endgroup$
            – Miles Bedinger
            Feb 14 at 16:40






          • 1




            $begingroup$
            Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
            $endgroup$
            – András
            Feb 15 at 10:48












          • 3




            $begingroup$
            It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
            $endgroup$
            – Miles Bedinger
            Feb 14 at 16:40






          • 1




            $begingroup$
            Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
            $endgroup$
            – András
            Feb 15 at 10:48







          3




          3




          $begingroup$
          It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
          $endgroup$
          – Miles Bedinger
          Feb 14 at 16:40




          $begingroup$
          It may be worth mentioning that a second object interaction requires the use of your action, and that extra attack allows multiple attacks per action, not multiple actions. So much confusion about that.
          $endgroup$
          – Miles Bedinger
          Feb 14 at 16:40




          1




          1




          $begingroup$
          Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
          $endgroup$
          – András
          Feb 15 at 10:48




          $begingroup$
          Thrown weapons are signifcantly inferior to bows, I do not know if it is an intentional design decision, or just an accident.
          $endgroup$
          – András
          Feb 15 at 10:48

















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