How does the computer implement callbacks?

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I already know the general usage of callback. First,I register a "callback function",when some event occur,this function will be triggered(be executed). What confuses me is how do I know if the event is occur? The solution I can get is polling.Is there a better way to check whether the event occur in less than the O(n) time ?



All right,Maybe the above question is too abstract.A more realistic description is does epoll_wait() avoid using O(n) time to check whether the ready file descriptor?



If so, how did it do it? Is there a callback mechanism that is different from polling essentially?










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  • Any code for example? Did you mean function pointer?

    – Biswapriyo
    Mar 12 at 12:49

















0















I already know the general usage of callback. First,I register a "callback function",when some event occur,this function will be triggered(be executed). What confuses me is how do I know if the event is occur? The solution I can get is polling.Is there a better way to check whether the event occur in less than the O(n) time ?



All right,Maybe the above question is too abstract.A more realistic description is does epoll_wait() avoid using O(n) time to check whether the ready file descriptor?



If so, how did it do it? Is there a callback mechanism that is different from polling essentially?










share|improve this question






















  • Any code for example? Did you mean function pointer?

    – Biswapriyo
    Mar 12 at 12:49













0












0








0


0






I already know the general usage of callback. First,I register a "callback function",when some event occur,this function will be triggered(be executed). What confuses me is how do I know if the event is occur? The solution I can get is polling.Is there a better way to check whether the event occur in less than the O(n) time ?



All right,Maybe the above question is too abstract.A more realistic description is does epoll_wait() avoid using O(n) time to check whether the ready file descriptor?



If so, how did it do it? Is there a callback mechanism that is different from polling essentially?










share|improve this question














I already know the general usage of callback. First,I register a "callback function",when some event occur,this function will be triggered(be executed). What confuses me is how do I know if the event is occur? The solution I can get is polling.Is there a better way to check whether the event occur in less than the O(n) time ?



All right,Maybe the above question is too abstract.A more realistic description is does epoll_wait() avoid using O(n) time to check whether the ready file descriptor?



If so, how did it do it? Is there a callback mechanism that is different from polling essentially?







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asked Mar 12 at 12:01









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  • Any code for example? Did you mean function pointer?

    – Biswapriyo
    Mar 12 at 12:49

















  • Any code for example? Did you mean function pointer?

    – Biswapriyo
    Mar 12 at 12:49
















Any code for example? Did you mean function pointer?

– Biswapriyo
Mar 12 at 12:49





Any code for example? Did you mean function pointer?

– Biswapriyo
Mar 12 at 12:49










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In a typical event-driven interface, a callback function does not poll to wait on an event. It is simply made known to the event manager. In a simple implementation, an object will have a set of events associated with it, and each of this object's events will have a function pointer (or a list thereof) that will be called when that event is processed.






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    In a typical event-driven interface, a callback function does not poll to wait on an event. It is simply made known to the event manager. In a simple implementation, an object will have a set of events associated with it, and each of this object's events will have a function pointer (or a list thereof) that will be called when that event is processed.






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      In a typical event-driven interface, a callback function does not poll to wait on an event. It is simply made known to the event manager. In a simple implementation, an object will have a set of events associated with it, and each of this object's events will have a function pointer (or a list thereof) that will be called when that event is processed.






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        In a typical event-driven interface, a callback function does not poll to wait on an event. It is simply made known to the event manager. In a simple implementation, an object will have a set of events associated with it, and each of this object's events will have a function pointer (or a list thereof) that will be called when that event is processed.






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        In a typical event-driven interface, a callback function does not poll to wait on an event. It is simply made known to the event manager. In a simple implementation, an object will have a set of events associated with it, and each of this object's events will have a function pointer (or a list thereof) that will be called when that event is processed.







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        answered Mar 12 at 13:39









        FoxFox

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