What is the purpose of the Evocation wizard's Sculpt Spells feature?
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up vote
17
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
New contributor
add a comment |
up vote
17
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
New contributor
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago
add a comment |
up vote
17
down vote
favorite
up vote
17
down vote
favorite
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
New contributor
The School of Evocation wizard's 2nd-level Sculpt Spells feature says:
The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
My English isn't that good and I'm a beginner, so I think that's the problem. Beginning at 2nd level, you can create "pockets of relative safety" - what does that mean?
So what is it for if it takes no damage? I understand it this way: If you choose more than 1 creature, then you take no damage.
I couldn't find anything and no one seems to have this kind of problem. I hope you understand it.
dnd-5e spells class-feature wizard
dnd-5e spells class-feature wizard
New contributor
New contributor
edited 3 hours ago
Sdjz
9,75934891
9,75934891
New contributor
asked 14 hours ago
Keczuow
917
917
New contributor
New contributor
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago
add a comment |
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago
3
3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
1
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
3
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago
add a comment |
3 Answers
3
active
oldest
votes
up vote
52
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:
2. With Sculpt Spell:
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
|
show 6 more comments
up vote
9
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
5
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
add a comment |
3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
52
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:
2. With Sculpt Spell:
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
|
show 6 more comments
up vote
52
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:
2. With Sculpt Spell:
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
|
show 6 more comments
up vote
52
down vote
accepted
up vote
52
down vote
accepted
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:
2. With Sculpt Spell:
Sculpt Spells exists so you do not hurt your friends
When you cast a spell with an area of effect, everyone in the area is affected, including your friends / allies. Sculpt Spells lets you create "holes"(="pockets of relative safety") in the spell to keep your friends safe.
So an example use is:
- You cast an area spell, say, thunderwave in an area where friends and enemies are.
- You have Sculpt Spells so you can choose 1 + 3 (spell level) friends in the area
- The friends you chose are safe from your thunderwave and take no damage
- Everyone else takes the spell's effect as normal
Visual Example
These drawings may also help visually understand Sculpt Spell:
1. Normal situation:
2. With Sculpt Spell:
edited 6 hours ago
KorvinStarmast
70.3k16218386
70.3k16218386
answered 14 hours ago
Sdjz
9,75934891
9,75934891
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
|
show 6 more comments
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
33
33
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
+1, love the ridiculous drawings to overcome the language barrier.
– Pyrotechnical
12 hours ago
11
11
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
-1, those circles don't look freehand. (I kid)
– Yakk
12 hours ago
10
10
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
+1 freehand stick limbs
– SevenSidedDie♦
12 hours ago
3
3
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
-1 for triggering my "fireball explodes in a square!?!?!" OCD. I had just gotten over it with years of therapy.
– Jake
10 hours ago
1
1
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
@Jake For your own safety, never watch any movie with explosions.
– Nic Hartley
7 hours ago
|
show 6 more comments
up vote
9
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
9
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
add a comment |
up vote
9
down vote
up vote
9
down vote
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
There are several spells which target all creatures within a given area (such as Fireball), regardless of whether they are friendly to you or not. Sculpt Spell allows you to modify the area of such a spell so that certain creatures within are protected against the spell's effects. The most common usage for this would be to throw a Fireball into the middle of a combat without also damaging your melee teammates.
edited 14 hours ago
T.J.L.
26.5k382143
26.5k382143
answered 14 hours ago
John Goblin
889110
889110
add a comment |
add a comment |
up vote
5
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
add a comment |
up vote
5
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
add a comment |
up vote
5
down vote
up vote
5
down vote
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
Sculpt Spell is a feature that lets you shape a spell's area effect so that it does not hit the chosen creatures. The chosen creatures automatically succeed on the save and take no damage.
For Example:
The party is fighting monsters in a small room. The Wizard decides to use Fireball. Fireball will fill the entire room, so the Wizard uses Sculpt Spell while casting the Fireball. Now with Sculpt Spell affecting Fireball, the Wizard can make the ball of fire go around himself and his allies so only the monsters are hit.
edited 14 hours ago
doppelgreener♦
31.5k11135225
31.5k11135225
answered 14 hours ago
ravery
6,4811950
6,4811950
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
add a comment |
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
Sculpt Spells is not metamagic in 5E.
– T.J.L.
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
@T.J.L. -- well I use the term Metamagic to mean an ability that effects a spell which this obviously does. Am I missing some official game definition of metamagic?
– ravery
14 hours ago
3
3
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
Yes, @Ravery... It's the specific name of a Sorcerer ability.
– T.J.L.
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
@T.J.L. -- ah noted, and edited by doppelgreener. It's worth also noting the the Sorceres Careful spell metamagic is identical to Sculpt Spell
– ravery
14 hours ago
3
3
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
They're very different, actually. Careful Spell costs sorcery points, has no school restriction, target count is based on a stat, and grants automatic saves. Sculpt Spells has no cost, only works on evocations, target count is based on spell level, grants an automatic save and inflicts no damage when used with a save-for-half spell.
– T.J.L.
14 hours ago
add a comment |
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3
I made some edits for spelling, grammar, and formatting, please make sure I didn't change your intent.
– Pyrotechnical
14 hours ago
1
Your English may be a barrier to answering, but is your question regarding whether there is a difference if the target of the spell would normally not take any damage vs half damage on a save? For example, a Rogue with Evasion in the middle of a fireball making their save?
– Pyrotechnical
14 hours ago
3
@Pyrotechnical I think the question is why anyone would use Sculpt Spell, rather than the exact mechanics of how it works.
– Oblivious Sage
14 hours ago