Does the UA Sea Sorcerer's Curse of the Sea feature work with the Eldritch Blast cantrip using the warlock's Repelling Blast invocation?

The name of the pictureThe name of the pictureThe name of the pictureClash Royale CLAN TAG#URR8PPP












8












$begingroup$


I am trying to understand whether the Curse of the Sea feature of the Sea Sorcerer subclass (from Unearthed Arcana: Sorcerer) works with the warlock's Repelling Blast eldritch invocation.



The Curse of the Sea feature states, among other things:




Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




The Repelling Blast invocation states:




When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.




If I'm going to be multiclassed in Warlock and Sea Sorcerer, can I trigger the curse off of eldritch blast with Repelling Blast, or not?



It sounds to me like Repelling Blast is a power your character has, not an add-on to the spell, so I tend towards "no," but it kind of feels like they should work together.










share|improve this question











$endgroup$
















    8












    $begingroup$


    I am trying to understand whether the Curse of the Sea feature of the Sea Sorcerer subclass (from Unearthed Arcana: Sorcerer) works with the warlock's Repelling Blast eldritch invocation.



    The Curse of the Sea feature states, among other things:




    Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




    The Repelling Blast invocation states:




    When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.




    If I'm going to be multiclassed in Warlock and Sea Sorcerer, can I trigger the curse off of eldritch blast with Repelling Blast, or not?



    It sounds to me like Repelling Blast is a power your character has, not an add-on to the spell, so I tend towards "no," but it kind of feels like they should work together.










    share|improve this question











    $endgroup$














      8












      8








      8


      0



      $begingroup$


      I am trying to understand whether the Curse of the Sea feature of the Sea Sorcerer subclass (from Unearthed Arcana: Sorcerer) works with the warlock's Repelling Blast eldritch invocation.



      The Curse of the Sea feature states, among other things:




      Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




      The Repelling Blast invocation states:




      When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.




      If I'm going to be multiclassed in Warlock and Sea Sorcerer, can I trigger the curse off of eldritch blast with Repelling Blast, or not?



      It sounds to me like Repelling Blast is a power your character has, not an add-on to the spell, so I tend towards "no," but it kind of feels like they should work together.










      share|improve this question











      $endgroup$




      I am trying to understand whether the Curse of the Sea feature of the Sea Sorcerer subclass (from Unearthed Arcana: Sorcerer) works with the warlock's Repelling Blast eldritch invocation.



      The Curse of the Sea feature states, among other things:




      Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




      The Repelling Blast invocation states:




      When you hit a creature with eldritch blast, you can push the creature up to 10 feet away from you in a straight line.




      If I'm going to be multiclassed in Warlock and Sea Sorcerer, can I trigger the curse off of eldritch blast with Repelling Blast, or not?



      It sounds to me like Repelling Blast is a power your character has, not an add-on to the spell, so I tend towards "no," but it kind of feels like they should work together.







      dnd-5e warlock sorcerer unearthed-arcana eldritch-invocations






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Feb 6 at 23:49









      V2Blast

      23.4k375147




      23.4k375147










      asked Feb 6 at 20:09









      LondonLondon

      693119




      693119




















          2 Answers
          2






          active

          oldest

          votes


















          8












          $begingroup$

          It's going to be up to your DM



          This is definitely an edge-case - and even moreso because it's language used in Unearthed Arcana which Jeremy Crawford has stated that:




          Unearthed Arcana material isn't tuned for multiclassing. We make a class/subclass multiclass-ready if it's going to become official.




          Odd interactions like your question are bound to come up and will likely be dependent on tables as to how to adjudicate if multiclassing is pursued.



          A reasonable approach



          Having said that, it does seem like the two abilities should interact. The requirement for the curse is movement due to casting a spell, which is exactly what is happening with Eldritch Blast with Repelling Blast.



          Your DM may initially allow it because of...logic :) But table experience may determine if the combo is overpowered or not. If so, don't be discouraged if they want to roll back the allowance and bar the interaction.



          Multiple Blasts Concern



          As Ben Barden pointed out, EB provides more than one blast. No other sorcerer cantrip that delivers cold, lightning, or forced movement does this. This is another interaction unplanned with the UA multiclassing.



          Once again, it's up to the DM how they want to handle the curse application here. But given a successful series of hits could then push the target back in multiples of 15, this suggests a problem with the interaction and a reason not to allow it. However, if they decide "that's awesome!" and it works for them and the table - then allowing it is reasonable as well :)






          share|improve this answer











          $endgroup$








          • 2




            $begingroup$
            It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
            $endgroup$
            – Ben Barden
            Feb 6 at 20:55










          • $begingroup$
            sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
            $endgroup$
            – Ben Barden
            Feb 6 at 21:08










          • $begingroup$
            @BenBarden Very good point - added that.
            $endgroup$
            – NautArch
            Feb 6 at 21:15


















          1












          $begingroup$

          Yes. It is stated clearly in the description of the ability.




          Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




          So if the Storm Sorcerer casts a spell, any spell, that forces target to move you can trigger the curse. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered.



          As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do cold damage, that would also allow you to trigger the curse.



          As to the multiple rays, they do not happen simultaneously, as Jeremy Crawford rules here, so one ray could hit and trigger the curse and then a second ray hit the same creature following the curse taking effect.






          share|improve this answer









          $endgroup$












            Your Answer





            StackExchange.ifUsing("editor", function ()
            return StackExchange.using("mathjaxEditing", function ()
            StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
            StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
            );
            );
            , "mathjax-editing");

            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "122"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: false,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: null,
            bindNavPrevention: true,
            postfix: "",
            imageUploader:
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            ,
            noCode: true, onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













            draft saved

            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f140570%2fdoes-the-ua-sea-sorcerers-curse-of-the-sea-feature-work-with-the-eldritch-blast%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown

























            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            8












            $begingroup$

            It's going to be up to your DM



            This is definitely an edge-case - and even moreso because it's language used in Unearthed Arcana which Jeremy Crawford has stated that:




            Unearthed Arcana material isn't tuned for multiclassing. We make a class/subclass multiclass-ready if it's going to become official.




            Odd interactions like your question are bound to come up and will likely be dependent on tables as to how to adjudicate if multiclassing is pursued.



            A reasonable approach



            Having said that, it does seem like the two abilities should interact. The requirement for the curse is movement due to casting a spell, which is exactly what is happening with Eldritch Blast with Repelling Blast.



            Your DM may initially allow it because of...logic :) But table experience may determine if the combo is overpowered or not. If so, don't be discouraged if they want to roll back the allowance and bar the interaction.



            Multiple Blasts Concern



            As Ben Barden pointed out, EB provides more than one blast. No other sorcerer cantrip that delivers cold, lightning, or forced movement does this. This is another interaction unplanned with the UA multiclassing.



            Once again, it's up to the DM how they want to handle the curse application here. But given a successful series of hits could then push the target back in multiples of 15, this suggests a problem with the interaction and a reason not to allow it. However, if they decide "that's awesome!" and it works for them and the table - then allowing it is reasonable as well :)






            share|improve this answer











            $endgroup$








            • 2




              $begingroup$
              It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
              $endgroup$
              – Ben Barden
              Feb 6 at 20:55










            • $begingroup$
              sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
              $endgroup$
              – Ben Barden
              Feb 6 at 21:08










            • $begingroup$
              @BenBarden Very good point - added that.
              $endgroup$
              – NautArch
              Feb 6 at 21:15















            8












            $begingroup$

            It's going to be up to your DM



            This is definitely an edge-case - and even moreso because it's language used in Unearthed Arcana which Jeremy Crawford has stated that:




            Unearthed Arcana material isn't tuned for multiclassing. We make a class/subclass multiclass-ready if it's going to become official.




            Odd interactions like your question are bound to come up and will likely be dependent on tables as to how to adjudicate if multiclassing is pursued.



            A reasonable approach



            Having said that, it does seem like the two abilities should interact. The requirement for the curse is movement due to casting a spell, which is exactly what is happening with Eldritch Blast with Repelling Blast.



            Your DM may initially allow it because of...logic :) But table experience may determine if the combo is overpowered or not. If so, don't be discouraged if they want to roll back the allowance and bar the interaction.



            Multiple Blasts Concern



            As Ben Barden pointed out, EB provides more than one blast. No other sorcerer cantrip that delivers cold, lightning, or forced movement does this. This is another interaction unplanned with the UA multiclassing.



            Once again, it's up to the DM how they want to handle the curse application here. But given a successful series of hits could then push the target back in multiples of 15, this suggests a problem with the interaction and a reason not to allow it. However, if they decide "that's awesome!" and it works for them and the table - then allowing it is reasonable as well :)






            share|improve this answer











            $endgroup$








            • 2




              $begingroup$
              It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
              $endgroup$
              – Ben Barden
              Feb 6 at 20:55










            • $begingroup$
              sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
              $endgroup$
              – Ben Barden
              Feb 6 at 21:08










            • $begingroup$
              @BenBarden Very good point - added that.
              $endgroup$
              – NautArch
              Feb 6 at 21:15













            8












            8








            8





            $begingroup$

            It's going to be up to your DM



            This is definitely an edge-case - and even moreso because it's language used in Unearthed Arcana which Jeremy Crawford has stated that:




            Unearthed Arcana material isn't tuned for multiclassing. We make a class/subclass multiclass-ready if it's going to become official.




            Odd interactions like your question are bound to come up and will likely be dependent on tables as to how to adjudicate if multiclassing is pursued.



            A reasonable approach



            Having said that, it does seem like the two abilities should interact. The requirement for the curse is movement due to casting a spell, which is exactly what is happening with Eldritch Blast with Repelling Blast.



            Your DM may initially allow it because of...logic :) But table experience may determine if the combo is overpowered or not. If so, don't be discouraged if they want to roll back the allowance and bar the interaction.



            Multiple Blasts Concern



            As Ben Barden pointed out, EB provides more than one blast. No other sorcerer cantrip that delivers cold, lightning, or forced movement does this. This is another interaction unplanned with the UA multiclassing.



            Once again, it's up to the DM how they want to handle the curse application here. But given a successful series of hits could then push the target back in multiples of 15, this suggests a problem with the interaction and a reason not to allow it. However, if they decide "that's awesome!" and it works for them and the table - then allowing it is reasonable as well :)






            share|improve this answer











            $endgroup$



            It's going to be up to your DM



            This is definitely an edge-case - and even moreso because it's language used in Unearthed Arcana which Jeremy Crawford has stated that:




            Unearthed Arcana material isn't tuned for multiclassing. We make a class/subclass multiclass-ready if it's going to become official.




            Odd interactions like your question are bound to come up and will likely be dependent on tables as to how to adjudicate if multiclassing is pursued.



            A reasonable approach



            Having said that, it does seem like the two abilities should interact. The requirement for the curse is movement due to casting a spell, which is exactly what is happening with Eldritch Blast with Repelling Blast.



            Your DM may initially allow it because of...logic :) But table experience may determine if the combo is overpowered or not. If so, don't be discouraged if they want to roll back the allowance and bar the interaction.



            Multiple Blasts Concern



            As Ben Barden pointed out, EB provides more than one blast. No other sorcerer cantrip that delivers cold, lightning, or forced movement does this. This is another interaction unplanned with the UA multiclassing.



            Once again, it's up to the DM how they want to handle the curse application here. But given a successful series of hits could then push the target back in multiples of 15, this suggests a problem with the interaction and a reason not to allow it. However, if they decide "that's awesome!" and it works for them and the table - then allowing it is reasonable as well :)







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Feb 6 at 21:15

























            answered Feb 6 at 20:29









            NautArchNautArch

            58k8206385




            58k8206385







            • 2




              $begingroup$
              It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
              $endgroup$
              – Ben Barden
              Feb 6 at 20:55










            • $begingroup$
              sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
              $endgroup$
              – Ben Barden
              Feb 6 at 21:08










            • $begingroup$
              @BenBarden Very good point - added that.
              $endgroup$
              – NautArch
              Feb 6 at 21:15












            • 2




              $begingroup$
              It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
              $endgroup$
              – Ben Barden
              Feb 6 at 20:55










            • $begingroup$
              sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
              $endgroup$
              – Ben Barden
              Feb 6 at 21:08










            • $begingroup$
              @BenBarden Very good point - added that.
              $endgroup$
              – NautArch
              Feb 6 at 21:15







            2




            2




            $begingroup$
            It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
            $endgroup$
            – Ben Barden
            Feb 6 at 20:55




            $begingroup$
            It's trickier than that, even. Eldritch blast hits more than once. There's a valid question as to whether the same eldritch blast casting could both lay the curse and trigger it, or if you'd need different castings. I personally would lean towards "you need different castings" but the wording...
            $endgroup$
            – Ben Barden
            Feb 6 at 20:55












            $begingroup$
            sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
            $endgroup$
            – Ben Barden
            Feb 6 at 21:08




            $begingroup$
            sure - but with most spells, you'd need two casts, because you couldn't exploit the curse with the same casting that you used to apply it. For Eldritch Blast that's... less clear. It's at least unclear enough to be a subject for some debate.
            $endgroup$
            – Ben Barden
            Feb 6 at 21:08












            $begingroup$
            @BenBarden Very good point - added that.
            $endgroup$
            – NautArch
            Feb 6 at 21:15




            $begingroup$
            @BenBarden Very good point - added that.
            $endgroup$
            – NautArch
            Feb 6 at 21:15













            1












            $begingroup$

            Yes. It is stated clearly in the description of the ability.




            Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




            So if the Storm Sorcerer casts a spell, any spell, that forces target to move you can trigger the curse. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered.



            As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do cold damage, that would also allow you to trigger the curse.



            As to the multiple rays, they do not happen simultaneously, as Jeremy Crawford rules here, so one ray could hit and trigger the curse and then a second ray hit the same creature following the curse taking effect.






            share|improve this answer









            $endgroup$

















              1












              $begingroup$

              Yes. It is stated clearly in the description of the ability.




              Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




              So if the Storm Sorcerer casts a spell, any spell, that forces target to move you can trigger the curse. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered.



              As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do cold damage, that would also allow you to trigger the curse.



              As to the multiple rays, they do not happen simultaneously, as Jeremy Crawford rules here, so one ray could hit and trigger the curse and then a second ray hit the same creature following the curse taking effect.






              share|improve this answer









              $endgroup$















                1












                1








                1





                $begingroup$

                Yes. It is stated clearly in the description of the ability.




                Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




                So if the Storm Sorcerer casts a spell, any spell, that forces target to move you can trigger the curse. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered.



                As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do cold damage, that would also allow you to trigger the curse.



                As to the multiple rays, they do not happen simultaneously, as Jeremy Crawford rules here, so one ray could hit and trigger the curse and then a second ray hit the same creature following the curse taking effect.






                share|improve this answer









                $endgroup$



                Yes. It is stated clearly in the description of the ability.




                Once per turn when you cast a spell, you can trigger the curse if that spell deals cold or lightning damage to the cursed target or forces it to move.




                So if the Storm Sorcerer casts a spell, any spell, that forces target to move you can trigger the curse. If the sorcerer casts Eldritch blast with Repelling Blast then the creature is forced to move by the spell and the curse can be triggered.



                As another example, if you had an ability that allowed you to substitute one elemental damage type for another (there is one somewhere, I just can't remember where) and you made your fireblast cantrip do cold damage, that would also allow you to trigger the curse.



                As to the multiple rays, they do not happen simultaneously, as Jeremy Crawford rules here, so one ray could hit and trigger the curse and then a second ray hit the same creature following the curse taking effect.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Feb 8 at 16:39









                ProtonfluxProtonflux

                9,20611962




                9,20611962



























                    draft saved

                    draft discarded
















































                    Thanks for contributing an answer to Role-playing Games Stack Exchange!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid


                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.

                    Use MathJax to format equations. MathJax reference.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f140570%2fdoes-the-ua-sea-sorcerers-curse-of-the-sea-feature-work-with-the-eldritch-blast%23new-answer', 'question_page');

                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown






                    Popular posts from this blog

                    How to check contact read email or not when send email to Individual?

                    Displaying single band from multi-band raster using QGIS

                    How many registers does an x86_64 CPU actually have?