Reassign Joystick path

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So, I have a 'Wacom_Co._Ltd._Cintiq_13HD_Touch_Tablet'. The kernel thinks it is a joystick, so /dev/input/js0 gets assigned to this.



Now I want to play a game, and it is (understandably) looking for a joystick at js0, but that is where the tablet is, not my joystick (which is at js1).



Is there a way to tell the kernel to assign the tablet to something like js10 so a real joystick/controller gets assigned to js0? I have tried messing with udev rules by making a /etc/udev/rules.d/73-persistent-joystick.rules, but the syslog gives this error:




NAME="input/js9" ignored, kernel device nodes can not be renamed; please fix it in /etc/udev/rules.d/73-persistent-joystick.rules:1








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  • 1




    You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
    – ivanivan
    yesterday










  • github.com/denilsonsa/udev-joystick-blacklist
    – Ignacio Vazquez-Abrams
    yesterday










  • Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
    – dirkt
    yesterday
















up vote
0
down vote

favorite
1












So, I have a 'Wacom_Co._Ltd._Cintiq_13HD_Touch_Tablet'. The kernel thinks it is a joystick, so /dev/input/js0 gets assigned to this.



Now I want to play a game, and it is (understandably) looking for a joystick at js0, but that is where the tablet is, not my joystick (which is at js1).



Is there a way to tell the kernel to assign the tablet to something like js10 so a real joystick/controller gets assigned to js0? I have tried messing with udev rules by making a /etc/udev/rules.d/73-persistent-joystick.rules, but the syslog gives this error:




NAME="input/js9" ignored, kernel device nodes can not be renamed; please fix it in /etc/udev/rules.d/73-persistent-joystick.rules:1








share|improve this question

















  • 1




    You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
    – ivanivan
    yesterday










  • github.com/denilsonsa/udev-joystick-blacklist
    – Ignacio Vazquez-Abrams
    yesterday










  • Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
    – dirkt
    yesterday












up vote
0
down vote

favorite
1









up vote
0
down vote

favorite
1






1





So, I have a 'Wacom_Co._Ltd._Cintiq_13HD_Touch_Tablet'. The kernel thinks it is a joystick, so /dev/input/js0 gets assigned to this.



Now I want to play a game, and it is (understandably) looking for a joystick at js0, but that is where the tablet is, not my joystick (which is at js1).



Is there a way to tell the kernel to assign the tablet to something like js10 so a real joystick/controller gets assigned to js0? I have tried messing with udev rules by making a /etc/udev/rules.d/73-persistent-joystick.rules, but the syslog gives this error:




NAME="input/js9" ignored, kernel device nodes can not be renamed; please fix it in /etc/udev/rules.d/73-persistent-joystick.rules:1








share|improve this question













So, I have a 'Wacom_Co._Ltd._Cintiq_13HD_Touch_Tablet'. The kernel thinks it is a joystick, so /dev/input/js0 gets assigned to this.



Now I want to play a game, and it is (understandably) looking for a joystick at js0, but that is where the tablet is, not my joystick (which is at js1).



Is there a way to tell the kernel to assign the tablet to something like js10 so a real joystick/controller gets assigned to js0? I have tried messing with udev rules by making a /etc/udev/rules.d/73-persistent-joystick.rules, but the syslog gives this error:




NAME="input/js9" ignored, kernel device nodes can not be renamed; please fix it in /etc/udev/rules.d/73-persistent-joystick.rules:1










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  • 1




    You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
    – ivanivan
    yesterday










  • github.com/denilsonsa/udev-joystick-blacklist
    – Ignacio Vazquez-Abrams
    yesterday










  • Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
    – dirkt
    yesterday












  • 1




    You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
    – ivanivan
    yesterday










  • github.com/denilsonsa/udev-joystick-blacklist
    – Ignacio Vazquez-Abrams
    yesterday










  • Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
    – dirkt
    yesterday







1




1




You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
– ivanivan
yesterday




You'll want to play wtih udev rules, assuming you are using a relatively recent Linux distribution
– ivanivan
yesterday












github.com/denilsonsa/udev-joystick-blacklist
– Ignacio Vazquez-Abrams
yesterday




github.com/denilsonsa/udev-joystick-blacklist
– Ignacio Vazquez-Abrams
yesterday












Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
– dirkt
yesterday




Note you never rename original device nodes in udev rules, instead, you create symlinks with static names. Look at /dev/disks for examples, do something similar for your joystick (/dev/js/wacom, /dev/js/real-joystick, whatever). If your game only looks for js0, it's broken.
– dirkt
yesterday















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