Does the Savage Attacker feat let you reroll Sneak Attack damage dice?
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The Savage Attacker feat (PHB, p. 169) states:
Once per turn when you roll damage for a melee weapon attack, you can reroll the weaponâÂÂs damage dice and use either total.
Additionally, the rogue's Sneak Attack feature states:
Beginning at 1st level, you know how to strike subtly and exploit a foeâÂÂs distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?
dnd-5e feats damage sneak-attack melee-combat
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up vote
8
down vote
favorite
The Savage Attacker feat (PHB, p. 169) states:
Once per turn when you roll damage for a melee weapon attack, you can reroll the weaponâÂÂs damage dice and use either total.
Additionally, the rogue's Sneak Attack feature states:
Beginning at 1st level, you know how to strike subtly and exploit a foeâÂÂs distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?
dnd-5e feats damage sneak-attack melee-combat
add a comment |Â
up vote
8
down vote
favorite
up vote
8
down vote
favorite
The Savage Attacker feat (PHB, p. 169) states:
Once per turn when you roll damage for a melee weapon attack, you can reroll the weaponâÂÂs damage dice and use either total.
Additionally, the rogue's Sneak Attack feature states:
Beginning at 1st level, you know how to strike subtly and exploit a foeâÂÂs distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?
dnd-5e feats damage sneak-attack melee-combat
The Savage Attacker feat (PHB, p. 169) states:
Once per turn when you roll damage for a melee weapon attack, you can reroll the weaponâÂÂs damage dice and use either total.
Additionally, the rogue's Sneak Attack feature states:
Beginning at 1st level, you know how to strike subtly and exploit a foeâÂÂs distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
Considering that Sneak Attack damage deals the same kind of damage as the weapon, would Savage Attacker benefit it and let you reroll the Sneak Attack extra damage dice?
dnd-5e feats damage sneak-attack melee-combat
dnd-5e feats damage sneak-attack melee-combat
edited 20 mins ago
V2Blast
17.5k247112
17.5k247112
asked 5 hours ago
Daniel Zastoupil
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5,7491163
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add a comment |Â
1 Answer
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up vote
12
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No, it would not
The Weapon's damage dice is different from the total damage dice.
Savage Attacker works with allowing reroll on the weapon's damage dice.
Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.
This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:
Savage Attacker is meant to apply to the weapon's damage dice only
An example of language for when all dice are applicable
Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):
Roll all of the attack's damage dice twice and add them together.
The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
add a comment |Â
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
12
down vote
accepted
No, it would not
The Weapon's damage dice is different from the total damage dice.
Savage Attacker works with allowing reroll on the weapon's damage dice.
Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.
This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:
Savage Attacker is meant to apply to the weapon's damage dice only
An example of language for when all dice are applicable
Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):
Roll all of the attack's damage dice twice and add them together.
The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
add a comment |Â
up vote
12
down vote
accepted
No, it would not
The Weapon's damage dice is different from the total damage dice.
Savage Attacker works with allowing reroll on the weapon's damage dice.
Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.
This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:
Savage Attacker is meant to apply to the weapon's damage dice only
An example of language for when all dice are applicable
Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):
Roll all of the attack's damage dice twice and add them together.
The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
add a comment |Â
up vote
12
down vote
accepted
up vote
12
down vote
accepted
No, it would not
The Weapon's damage dice is different from the total damage dice.
Savage Attacker works with allowing reroll on the weapon's damage dice.
Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.
This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:
Savage Attacker is meant to apply to the weapon's damage dice only
An example of language for when all dice are applicable
Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):
Roll all of the attack's damage dice twice and add them together.
The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.
No, it would not
The Weapon's damage dice is different from the total damage dice.
Savage Attacker works with allowing reroll on the weapon's damage dice.
Sneak attack and it's associated dice are a different mechanic and represent extra damage on top of the Weapon dice: it is not part of the weapon dice.
This makes sense from a rules perspective, but it also supported by Jeremy Crawford via Twitter:
Savage Attacker is meant to apply to the weapon's damage dice only
An example of language for when all dice are applicable
Critical hits are clear in their specificity to double all of the damage dice (emphasis mine):
Roll all of the attack's damage dice twice and add them together.
The wording here is clear in that all of the dice are to be rolled again and that it is applies to more than just weapon dice.
edited 5 hours ago
answered 5 hours ago
NautArch
48.6k6169327
48.6k6169327
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
add a comment |Â
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
Similarly, half-orc's extra crit damage dice is worded the same way
â Premier Bromanov
5 hours ago
1
1
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
@PremierBromanov Yeah, it's pretty clear when they differentiate weapon from attack damage. Except for GWF where it doesn't specify weapon in the langauge, but Sage Advice has clarified they meant it (but didn't errata it.) I still believe GWF should work with total attack damage dice.
â NautArch
4 hours ago
add a comment |Â
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