How do character device or character special files work?

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I am trying to understand character special files. From wikipedia, I understand that these files
"provide an interface" for devices that transmit data one character at a time. My understanding is that the system somehow calls the character device instead of calling the device driver directly. But how does the file provide this interface? Is it an executable that translates the system call? Can someone explain what's up.







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    up vote
    19
    down vote

    favorite
    9












    I am trying to understand character special files. From wikipedia, I understand that these files
    "provide an interface" for devices that transmit data one character at a time. My understanding is that the system somehow calls the character device instead of calling the device driver directly. But how does the file provide this interface? Is it an executable that translates the system call? Can someone explain what's up.







    share|improve this question
























      up vote
      19
      down vote

      favorite
      9









      up vote
      19
      down vote

      favorite
      9






      9





      I am trying to understand character special files. From wikipedia, I understand that these files
      "provide an interface" for devices that transmit data one character at a time. My understanding is that the system somehow calls the character device instead of calling the device driver directly. But how does the file provide this interface? Is it an executable that translates the system call? Can someone explain what's up.







      share|improve this question














      I am trying to understand character special files. From wikipedia, I understand that these files
      "provide an interface" for devices that transmit data one character at a time. My understanding is that the system somehow calls the character device instead of calling the device driver directly. But how does the file provide this interface? Is it an executable that translates the system call? Can someone explain what's up.









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      edited Mar 2 at 7:31









      Ciro Santilli 新疆改造中心 六四事件 法轮功

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      4,14613936










      asked May 3 '12 at 14:53









      bernie2436

      1,920153755




      1,920153755




















          5 Answers
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          accepted










          They are actually just that - interfaces. Encoded by a "major" and "minor" number they provide a hook to the kernel.



          They come in two flavors (well, three, but named pipes are out of the scope of this explanation for now): Character Devices and Block Devices.



          Block Devices tend to be storage devices, capable of buffering output and storing data for later retrieval.



          Character Devices are things like audio or graphics cards, or input devices like keyboard and mouse.



          In each case, when the kernel loads the correct driver (either at boot time, or via programs like udev) it scans the various buses to see if any devices handled by that driver are actually present on the system. If so, it sets up a device that 'listens' on the appropriate major/minor number.



          (For instance, the Digital Signal Processor of the first audio card found by your system gets the major/minor number pair of 14/3; the second gets 14,35, etc.)



          It's up to udev to create an entry in /dev named dsp as a character device marked major 14 minor 3.



          (In significantly older or minimum-footprint versions of Linux, /dev/ may not be dynamically loaded but just contain all possible device files statically.)



          Then, when a userspace program tries to access a file that's marked as a 'character special file' with the appropriate major/minor number (for instance, your audio player trying to send digital audio to /dev/dsp ), the kernel knows that this data needs to be transmitted via the driver that major/minor number is attached to; presumably said driver knows what to do with it in turn.






          share|improve this answer


















          • 1




            1. So major/minor numbers are analogous to ports?
            – bernie2436
            May 3 '12 at 15:38










          • 2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
            – bernie2436
            May 3 '12 at 15:45










          • 1) Somewhat. It's a poor man's analogy but it'll do.
            – Shadur
            May 3 '12 at 17:21






          • 2




            2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
            – Shadur
            May 3 '12 at 17:24






          • 1




            Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
            – user44841
            Oct 22 '14 at 0:34

















          up vote
          9
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          Every file, device or otherwise, supports 6 basic operations within the VFS:



          1. Open

          2. Close

          3. Read

          4. Write

          5. Seek

          6. Tell

          Additionally, device files support I/O Control, which allows other miscellaneous operations not covered by the first 6.



          In the case of a character special, seek and tell are not implemented since they support a streaming interface. That is, reading or writing directly such as is done with redirection in the shell:



          echo 'foo' > /dev/some/char
          sed ... < /dev/some/char





          share|improve this answer



























            up vote
            4
            down vote













            Minimal runnable file_operations example



            Once you see a minimal example, it all becomes obvious.



            The key ideas are:




            • file_operations contains the callbacks for each file related syscall


            • mknod path c major minor creates a character device which uses those file_operations

            • for character devices that dynamically allocate device numbers (the norm to avoid conflicts), find the number with cat /proc/devices

            character_device.ko kernel module:



            #include <asm/uaccess.h> /* copy_from_user, copy_to_user */
            #include <linux/errno.h> /* EFAULT */
            #include <linux/fs.h> /* register_chrdev, unregister_chrdev */
            #include <linux/jiffies.h>
            #include <linux/module.h>
            #include <linux/printk.h> /* printk */
            #include <uapi/linux/stat.h> /* S_IRUSR */

            #define NAME "lkmc_character_device"

            MODULE_LICENSE("GPL");

            static int major;

            static ssize_t read(struct file *filp, char __user *buf, size_t len, loff_t *off)

            size_t ret;
            char kbuf = 'a', 'b', 'c', 'd';

            ret = 0;
            if (*off == 0)
            if (copy_to_user(buf, kbuf, sizeof(kbuf)))
            ret = -EFAULT;
            else
            ret = sizeof(kbuf);
            *off = 1;


            return ret;


            static const struct file_operations fops =
            .owner = THIS_MODULE,
            .read = read,
            ;

            static int myinit(void)

            major = register_chrdev(0, NAME, &fops);
            return 0;


            static void myexit(void)

            unregister_chrdev(major, NAME);


            module_init(myinit)
            module_exit(myexit)


            Userland test program:



            insmod /character_device.ko
            dev="lkmc_character_device"
            major="$(grep "$dev" /proc/devices | cut -d ' ' -f 1)"
            mknod "/dev/$dev" c "$major" 0
            cat /dev/lkmc_character_device
            # => abcd
            rm /dev/lkmc_character_device
            rmmod character_device


            GitHub QEMU + Buildroot upstream with boilerplate to actually run it:



            • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/character_device.c

            • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/master/rootfs_overlay/character_device.sh

            More complex examples:




            • read, write, lseek with a fixed size internal buffer and on debugfs instead of a character device: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/fops.c


            • poll: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


            • ioctl: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


            • anon_inode_getfd associates a file_operations to a file descriptor without any filesystem file: https://stackoverflow.com/questions/4508998/what-is-anonymous-inode/44388030#44388030





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              3
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              "Character at a time" is a misnomer (as is the idea that character devices necessarily do not support seek and tell). In fact, "block at a time" (i.e. strictly record-oriented, such as a tape drive*) devices must be character devices. So is the idea that a character device must necessarily be unseekable - character device drivers define a full file_operations structure which is free to define llseek or not according to whether the device supports the operation. The character devices most people think of as examples are null, urandom, TTY devices, sound card, mouse, etc... which are all unseekable because of the specifics of what those devices are, but /dev/vcs, /dev/fb0, and /dev/kmem are also character devices and they are all seekable.



              As I mentioned, a character device driver defines a file_operations structure that has function pointers for all the operations someone might want to call on a file - seek, read, write, ioctl, etc - and these are each called once when the corresponding system call is executed with this device file open. And read and write can therefore do whatever it wants with its arguments - it can refuse to accept a write that's too large or only write what fits; it can read only the data corresponding to one record rather than the whole requested number of bytes.



              So, what is a block device, then? Basically, block devices are disk drives. No other kind of device (except for virtual disk drives, like ramdisk and loopback) is a block device. They are integrated into the I/O request system, the filesystem layer, the buffer/cache system, and the virtual memory system in a way that character devices are not, even when you're accessing e.g. /dev/sda from a user process. Even the "raw devices" that page mentions as an exception are character devices.



              *Some UNIX systems implemented what is now called "fixed-block mode" - which lets the kernel group and split I/O requests to fit the configured block boundaries in more or less the same manner as is done for disk drives - as a block device. A character device is needed for "variable-block mode", which preserves block boundaries from the user program as a single write(2) call writes one block and a single read(2) call returns one block. Since mode switching is implemented now as an ioctl rather than a separate device file, a character device is used. Variable-record tape drives are mostly "non-seekable" because seeking involves counting a number of records rather than a number of bytes, and the native seek operation is implemented as an ioctl.






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                up vote
                1
                down vote













                Character devices can be created by kernel modules (or the kernel itself). When a device is created, the creator provides pointers to functions that implement handle standard calls like open, read, etc. The Linux kernel then associates those functions with the character device, so for example when a user-mode application calls the read() function on a character device file, it will result in a syscall and then the kernel will route this call to a read function specified when creating the driver.
                There's a step-by-step tutorial on creating a character device here, you can create a sample project and the step through it using a debugger to understand how the device object is created and when the handlers are invoked.






                share|improve this answer




















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                  5 Answers
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                  5 Answers
                  5






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                  up vote
                  17
                  down vote



                  accepted










                  They are actually just that - interfaces. Encoded by a "major" and "minor" number they provide a hook to the kernel.



                  They come in two flavors (well, three, but named pipes are out of the scope of this explanation for now): Character Devices and Block Devices.



                  Block Devices tend to be storage devices, capable of buffering output and storing data for later retrieval.



                  Character Devices are things like audio or graphics cards, or input devices like keyboard and mouse.



                  In each case, when the kernel loads the correct driver (either at boot time, or via programs like udev) it scans the various buses to see if any devices handled by that driver are actually present on the system. If so, it sets up a device that 'listens' on the appropriate major/minor number.



                  (For instance, the Digital Signal Processor of the first audio card found by your system gets the major/minor number pair of 14/3; the second gets 14,35, etc.)



                  It's up to udev to create an entry in /dev named dsp as a character device marked major 14 minor 3.



                  (In significantly older or minimum-footprint versions of Linux, /dev/ may not be dynamically loaded but just contain all possible device files statically.)



                  Then, when a userspace program tries to access a file that's marked as a 'character special file' with the appropriate major/minor number (for instance, your audio player trying to send digital audio to /dev/dsp ), the kernel knows that this data needs to be transmitted via the driver that major/minor number is attached to; presumably said driver knows what to do with it in turn.






                  share|improve this answer


















                  • 1




                    1. So major/minor numbers are analogous to ports?
                    – bernie2436
                    May 3 '12 at 15:38










                  • 2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                    – bernie2436
                    May 3 '12 at 15:45










                  • 1) Somewhat. It's a poor man's analogy but it'll do.
                    – Shadur
                    May 3 '12 at 17:21






                  • 2




                    2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                    – Shadur
                    May 3 '12 at 17:24






                  • 1




                    Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                    – user44841
                    Oct 22 '14 at 0:34














                  up vote
                  17
                  down vote



                  accepted










                  They are actually just that - interfaces. Encoded by a "major" and "minor" number they provide a hook to the kernel.



                  They come in two flavors (well, three, but named pipes are out of the scope of this explanation for now): Character Devices and Block Devices.



                  Block Devices tend to be storage devices, capable of buffering output and storing data for later retrieval.



                  Character Devices are things like audio or graphics cards, or input devices like keyboard and mouse.



                  In each case, when the kernel loads the correct driver (either at boot time, or via programs like udev) it scans the various buses to see if any devices handled by that driver are actually present on the system. If so, it sets up a device that 'listens' on the appropriate major/minor number.



                  (For instance, the Digital Signal Processor of the first audio card found by your system gets the major/minor number pair of 14/3; the second gets 14,35, etc.)



                  It's up to udev to create an entry in /dev named dsp as a character device marked major 14 minor 3.



                  (In significantly older or minimum-footprint versions of Linux, /dev/ may not be dynamically loaded but just contain all possible device files statically.)



                  Then, when a userspace program tries to access a file that's marked as a 'character special file' with the appropriate major/minor number (for instance, your audio player trying to send digital audio to /dev/dsp ), the kernel knows that this data needs to be transmitted via the driver that major/minor number is attached to; presumably said driver knows what to do with it in turn.






                  share|improve this answer


















                  • 1




                    1. So major/minor numbers are analogous to ports?
                    – bernie2436
                    May 3 '12 at 15:38










                  • 2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                    – bernie2436
                    May 3 '12 at 15:45










                  • 1) Somewhat. It's a poor man's analogy but it'll do.
                    – Shadur
                    May 3 '12 at 17:21






                  • 2




                    2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                    – Shadur
                    May 3 '12 at 17:24






                  • 1




                    Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                    – user44841
                    Oct 22 '14 at 0:34












                  up vote
                  17
                  down vote



                  accepted







                  up vote
                  17
                  down vote



                  accepted






                  They are actually just that - interfaces. Encoded by a "major" and "minor" number they provide a hook to the kernel.



                  They come in two flavors (well, three, but named pipes are out of the scope of this explanation for now): Character Devices and Block Devices.



                  Block Devices tend to be storage devices, capable of buffering output and storing data for later retrieval.



                  Character Devices are things like audio or graphics cards, or input devices like keyboard and mouse.



                  In each case, when the kernel loads the correct driver (either at boot time, or via programs like udev) it scans the various buses to see if any devices handled by that driver are actually present on the system. If so, it sets up a device that 'listens' on the appropriate major/minor number.



                  (For instance, the Digital Signal Processor of the first audio card found by your system gets the major/minor number pair of 14/3; the second gets 14,35, etc.)



                  It's up to udev to create an entry in /dev named dsp as a character device marked major 14 minor 3.



                  (In significantly older or minimum-footprint versions of Linux, /dev/ may not be dynamically loaded but just contain all possible device files statically.)



                  Then, when a userspace program tries to access a file that's marked as a 'character special file' with the appropriate major/minor number (for instance, your audio player trying to send digital audio to /dev/dsp ), the kernel knows that this data needs to be transmitted via the driver that major/minor number is attached to; presumably said driver knows what to do with it in turn.






                  share|improve this answer














                  They are actually just that - interfaces. Encoded by a "major" and "minor" number they provide a hook to the kernel.



                  They come in two flavors (well, three, but named pipes are out of the scope of this explanation for now): Character Devices and Block Devices.



                  Block Devices tend to be storage devices, capable of buffering output and storing data for later retrieval.



                  Character Devices are things like audio or graphics cards, or input devices like keyboard and mouse.



                  In each case, when the kernel loads the correct driver (either at boot time, or via programs like udev) it scans the various buses to see if any devices handled by that driver are actually present on the system. If so, it sets up a device that 'listens' on the appropriate major/minor number.



                  (For instance, the Digital Signal Processor of the first audio card found by your system gets the major/minor number pair of 14/3; the second gets 14,35, etc.)



                  It's up to udev to create an entry in /dev named dsp as a character device marked major 14 minor 3.



                  (In significantly older or minimum-footprint versions of Linux, /dev/ may not be dynamically loaded but just contain all possible device files statically.)



                  Then, when a userspace program tries to access a file that's marked as a 'character special file' with the appropriate major/minor number (for instance, your audio player trying to send digital audio to /dev/dsp ), the kernel knows that this data needs to be transmitted via the driver that major/minor number is attached to; presumably said driver knows what to do with it in turn.







                  share|improve this answer














                  share|improve this answer



                  share|improve this answer








                  edited Nov 23 '16 at 20:20









                  Eddie

                  1033




                  1033










                  answered May 3 '12 at 15:09









                  Shadur

                  18.5k64154




                  18.5k64154







                  • 1




                    1. So major/minor numbers are analogous to ports?
                    – bernie2436
                    May 3 '12 at 15:38










                  • 2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                    – bernie2436
                    May 3 '12 at 15:45










                  • 1) Somewhat. It's a poor man's analogy but it'll do.
                    – Shadur
                    May 3 '12 at 17:21






                  • 2




                    2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                    – Shadur
                    May 3 '12 at 17:24






                  • 1




                    Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                    – user44841
                    Oct 22 '14 at 0:34












                  • 1




                    1. So major/minor numbers are analogous to ports?
                    – bernie2436
                    May 3 '12 at 15:38










                  • 2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                    – bernie2436
                    May 3 '12 at 15:45










                  • 1) Somewhat. It's a poor man's analogy but it'll do.
                    – Shadur
                    May 3 '12 at 17:21






                  • 2




                    2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                    – Shadur
                    May 3 '12 at 17:24






                  • 1




                    Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                    – user44841
                    Oct 22 '14 at 0:34







                  1




                  1




                  1. So major/minor numbers are analogous to ports?
                  – bernie2436
                  May 3 '12 at 15:38




                  1. So major/minor numbers are analogous to ports?
                  – bernie2436
                  May 3 '12 at 15:38












                  2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                  – bernie2436
                  May 3 '12 at 15:45




                  2. So when programs access any file, the kernel reads these special interfaces to learn if the program should get interrupts from a particular device? Ex: if a program opens a word file, it reads the character device special file to know the program should respond to keyboard input?
                  – bernie2436
                  May 3 '12 at 15:45












                  1) Somewhat. It's a poor man's analogy but it'll do.
                  – Shadur
                  May 3 '12 at 17:21




                  1) Somewhat. It's a poor man's analogy but it'll do.
                  – Shadur
                  May 3 '12 at 17:21




                  2




                  2




                  2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                  – Shadur
                  May 3 '12 at 17:24




                  2) You're missing about three or four layers of abstraction there. The program you open a text file with neither knows nor cares what the keyboard device is. Communication with the underlying hardware happens either via the terminal emulator (if you're in console mode) or via the X event layer (if you're in graphics mode), either of which will listen to the keyboard and other drives and decides what, if anything, to pass on to the program. I'm summarizing a fairly complex multilayer system here; you might do well to read up on the X Window System in general.
                  – Shadur
                  May 3 '12 at 17:24




                  1




                  1




                  Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                  – user44841
                  Oct 22 '14 at 0:34




                  Note also that, on some flavors of UN*X, there are character special files for storage devices; a read or a write to the special file turns into a read or write to a sequence of blocks on the device. (In recent versions of FreeBSD, those are the only special files for storage devices; there are no block special files.)
                  – user44841
                  Oct 22 '14 at 0:34












                  up vote
                  9
                  down vote













                  Every file, device or otherwise, supports 6 basic operations within the VFS:



                  1. Open

                  2. Close

                  3. Read

                  4. Write

                  5. Seek

                  6. Tell

                  Additionally, device files support I/O Control, which allows other miscellaneous operations not covered by the first 6.



                  In the case of a character special, seek and tell are not implemented since they support a streaming interface. That is, reading or writing directly such as is done with redirection in the shell:



                  echo 'foo' > /dev/some/char
                  sed ... < /dev/some/char





                  share|improve this answer
























                    up vote
                    9
                    down vote













                    Every file, device or otherwise, supports 6 basic operations within the VFS:



                    1. Open

                    2. Close

                    3. Read

                    4. Write

                    5. Seek

                    6. Tell

                    Additionally, device files support I/O Control, which allows other miscellaneous operations not covered by the first 6.



                    In the case of a character special, seek and tell are not implemented since they support a streaming interface. That is, reading or writing directly such as is done with redirection in the shell:



                    echo 'foo' > /dev/some/char
                    sed ... < /dev/some/char





                    share|improve this answer






















                      up vote
                      9
                      down vote










                      up vote
                      9
                      down vote









                      Every file, device or otherwise, supports 6 basic operations within the VFS:



                      1. Open

                      2. Close

                      3. Read

                      4. Write

                      5. Seek

                      6. Tell

                      Additionally, device files support I/O Control, which allows other miscellaneous operations not covered by the first 6.



                      In the case of a character special, seek and tell are not implemented since they support a streaming interface. That is, reading or writing directly such as is done with redirection in the shell:



                      echo 'foo' > /dev/some/char
                      sed ... < /dev/some/char





                      share|improve this answer












                      Every file, device or otherwise, supports 6 basic operations within the VFS:



                      1. Open

                      2. Close

                      3. Read

                      4. Write

                      5. Seek

                      6. Tell

                      Additionally, device files support I/O Control, which allows other miscellaneous operations not covered by the first 6.



                      In the case of a character special, seek and tell are not implemented since they support a streaming interface. That is, reading or writing directly such as is done with redirection in the shell:



                      echo 'foo' > /dev/some/char
                      sed ... < /dev/some/char






                      share|improve this answer












                      share|improve this answer



                      share|improve this answer










                      answered May 3 '12 at 15:27









                      Ignacio Vazquez-Abrams

                      32.1k66780




                      32.1k66780




















                          up vote
                          4
                          down vote













                          Minimal runnable file_operations example



                          Once you see a minimal example, it all becomes obvious.



                          The key ideas are:




                          • file_operations contains the callbacks for each file related syscall


                          • mknod path c major minor creates a character device which uses those file_operations

                          • for character devices that dynamically allocate device numbers (the norm to avoid conflicts), find the number with cat /proc/devices

                          character_device.ko kernel module:



                          #include <asm/uaccess.h> /* copy_from_user, copy_to_user */
                          #include <linux/errno.h> /* EFAULT */
                          #include <linux/fs.h> /* register_chrdev, unregister_chrdev */
                          #include <linux/jiffies.h>
                          #include <linux/module.h>
                          #include <linux/printk.h> /* printk */
                          #include <uapi/linux/stat.h> /* S_IRUSR */

                          #define NAME "lkmc_character_device"

                          MODULE_LICENSE("GPL");

                          static int major;

                          static ssize_t read(struct file *filp, char __user *buf, size_t len, loff_t *off)

                          size_t ret;
                          char kbuf = 'a', 'b', 'c', 'd';

                          ret = 0;
                          if (*off == 0)
                          if (copy_to_user(buf, kbuf, sizeof(kbuf)))
                          ret = -EFAULT;
                          else
                          ret = sizeof(kbuf);
                          *off = 1;


                          return ret;


                          static const struct file_operations fops =
                          .owner = THIS_MODULE,
                          .read = read,
                          ;

                          static int myinit(void)

                          major = register_chrdev(0, NAME, &fops);
                          return 0;


                          static void myexit(void)

                          unregister_chrdev(major, NAME);


                          module_init(myinit)
                          module_exit(myexit)


                          Userland test program:



                          insmod /character_device.ko
                          dev="lkmc_character_device"
                          major="$(grep "$dev" /proc/devices | cut -d ' ' -f 1)"
                          mknod "/dev/$dev" c "$major" 0
                          cat /dev/lkmc_character_device
                          # => abcd
                          rm /dev/lkmc_character_device
                          rmmod character_device


                          GitHub QEMU + Buildroot upstream with boilerplate to actually run it:



                          • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/character_device.c

                          • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/master/rootfs_overlay/character_device.sh

                          More complex examples:




                          • read, write, lseek with a fixed size internal buffer and on debugfs instead of a character device: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/fops.c


                          • poll: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                          • ioctl: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                          • anon_inode_getfd associates a file_operations to a file descriptor without any filesystem file: https://stackoverflow.com/questions/4508998/what-is-anonymous-inode/44388030#44388030





                          share|improve this answer


























                            up vote
                            4
                            down vote













                            Minimal runnable file_operations example



                            Once you see a minimal example, it all becomes obvious.



                            The key ideas are:




                            • file_operations contains the callbacks for each file related syscall


                            • mknod path c major minor creates a character device which uses those file_operations

                            • for character devices that dynamically allocate device numbers (the norm to avoid conflicts), find the number with cat /proc/devices

                            character_device.ko kernel module:



                            #include <asm/uaccess.h> /* copy_from_user, copy_to_user */
                            #include <linux/errno.h> /* EFAULT */
                            #include <linux/fs.h> /* register_chrdev, unregister_chrdev */
                            #include <linux/jiffies.h>
                            #include <linux/module.h>
                            #include <linux/printk.h> /* printk */
                            #include <uapi/linux/stat.h> /* S_IRUSR */

                            #define NAME "lkmc_character_device"

                            MODULE_LICENSE("GPL");

                            static int major;

                            static ssize_t read(struct file *filp, char __user *buf, size_t len, loff_t *off)

                            size_t ret;
                            char kbuf = 'a', 'b', 'c', 'd';

                            ret = 0;
                            if (*off == 0)
                            if (copy_to_user(buf, kbuf, sizeof(kbuf)))
                            ret = -EFAULT;
                            else
                            ret = sizeof(kbuf);
                            *off = 1;


                            return ret;


                            static const struct file_operations fops =
                            .owner = THIS_MODULE,
                            .read = read,
                            ;

                            static int myinit(void)

                            major = register_chrdev(0, NAME, &fops);
                            return 0;


                            static void myexit(void)

                            unregister_chrdev(major, NAME);


                            module_init(myinit)
                            module_exit(myexit)


                            Userland test program:



                            insmod /character_device.ko
                            dev="lkmc_character_device"
                            major="$(grep "$dev" /proc/devices | cut -d ' ' -f 1)"
                            mknod "/dev/$dev" c "$major" 0
                            cat /dev/lkmc_character_device
                            # => abcd
                            rm /dev/lkmc_character_device
                            rmmod character_device


                            GitHub QEMU + Buildroot upstream with boilerplate to actually run it:



                            • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/character_device.c

                            • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/master/rootfs_overlay/character_device.sh

                            More complex examples:




                            • read, write, lseek with a fixed size internal buffer and on debugfs instead of a character device: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/fops.c


                            • poll: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                            • ioctl: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                            • anon_inode_getfd associates a file_operations to a file descriptor without any filesystem file: https://stackoverflow.com/questions/4508998/what-is-anonymous-inode/44388030#44388030





                            share|improve this answer
























                              up vote
                              4
                              down vote










                              up vote
                              4
                              down vote









                              Minimal runnable file_operations example



                              Once you see a minimal example, it all becomes obvious.



                              The key ideas are:




                              • file_operations contains the callbacks for each file related syscall


                              • mknod path c major minor creates a character device which uses those file_operations

                              • for character devices that dynamically allocate device numbers (the norm to avoid conflicts), find the number with cat /proc/devices

                              character_device.ko kernel module:



                              #include <asm/uaccess.h> /* copy_from_user, copy_to_user */
                              #include <linux/errno.h> /* EFAULT */
                              #include <linux/fs.h> /* register_chrdev, unregister_chrdev */
                              #include <linux/jiffies.h>
                              #include <linux/module.h>
                              #include <linux/printk.h> /* printk */
                              #include <uapi/linux/stat.h> /* S_IRUSR */

                              #define NAME "lkmc_character_device"

                              MODULE_LICENSE("GPL");

                              static int major;

                              static ssize_t read(struct file *filp, char __user *buf, size_t len, loff_t *off)

                              size_t ret;
                              char kbuf = 'a', 'b', 'c', 'd';

                              ret = 0;
                              if (*off == 0)
                              if (copy_to_user(buf, kbuf, sizeof(kbuf)))
                              ret = -EFAULT;
                              else
                              ret = sizeof(kbuf);
                              *off = 1;


                              return ret;


                              static const struct file_operations fops =
                              .owner = THIS_MODULE,
                              .read = read,
                              ;

                              static int myinit(void)

                              major = register_chrdev(0, NAME, &fops);
                              return 0;


                              static void myexit(void)

                              unregister_chrdev(major, NAME);


                              module_init(myinit)
                              module_exit(myexit)


                              Userland test program:



                              insmod /character_device.ko
                              dev="lkmc_character_device"
                              major="$(grep "$dev" /proc/devices | cut -d ' ' -f 1)"
                              mknod "/dev/$dev" c "$major" 0
                              cat /dev/lkmc_character_device
                              # => abcd
                              rm /dev/lkmc_character_device
                              rmmod character_device


                              GitHub QEMU + Buildroot upstream with boilerplate to actually run it:



                              • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/character_device.c

                              • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/master/rootfs_overlay/character_device.sh

                              More complex examples:




                              • read, write, lseek with a fixed size internal buffer and on debugfs instead of a character device: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/fops.c


                              • poll: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                              • ioctl: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                              • anon_inode_getfd associates a file_operations to a file descriptor without any filesystem file: https://stackoverflow.com/questions/4508998/what-is-anonymous-inode/44388030#44388030





                              share|improve this answer














                              Minimal runnable file_operations example



                              Once you see a minimal example, it all becomes obvious.



                              The key ideas are:




                              • file_operations contains the callbacks for each file related syscall


                              • mknod path c major minor creates a character device which uses those file_operations

                              • for character devices that dynamically allocate device numbers (the norm to avoid conflicts), find the number with cat /proc/devices

                              character_device.ko kernel module:



                              #include <asm/uaccess.h> /* copy_from_user, copy_to_user */
                              #include <linux/errno.h> /* EFAULT */
                              #include <linux/fs.h> /* register_chrdev, unregister_chrdev */
                              #include <linux/jiffies.h>
                              #include <linux/module.h>
                              #include <linux/printk.h> /* printk */
                              #include <uapi/linux/stat.h> /* S_IRUSR */

                              #define NAME "lkmc_character_device"

                              MODULE_LICENSE("GPL");

                              static int major;

                              static ssize_t read(struct file *filp, char __user *buf, size_t len, loff_t *off)

                              size_t ret;
                              char kbuf = 'a', 'b', 'c', 'd';

                              ret = 0;
                              if (*off == 0)
                              if (copy_to_user(buf, kbuf, sizeof(kbuf)))
                              ret = -EFAULT;
                              else
                              ret = sizeof(kbuf);
                              *off = 1;


                              return ret;


                              static const struct file_operations fops =
                              .owner = THIS_MODULE,
                              .read = read,
                              ;

                              static int myinit(void)

                              major = register_chrdev(0, NAME, &fops);
                              return 0;


                              static void myexit(void)

                              unregister_chrdev(major, NAME);


                              module_init(myinit)
                              module_exit(myexit)


                              Userland test program:



                              insmod /character_device.ko
                              dev="lkmc_character_device"
                              major="$(grep "$dev" /proc/devices | cut -d ' ' -f 1)"
                              mknod "/dev/$dev" c "$major" 0
                              cat /dev/lkmc_character_device
                              # => abcd
                              rm /dev/lkmc_character_device
                              rmmod character_device


                              GitHub QEMU + Buildroot upstream with boilerplate to actually run it:



                              • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/character_device.c

                              • https://github.com/cirosantilli/linux-kernel-module-cheat/blob/master/rootfs_overlay/character_device.sh

                              More complex examples:




                              • read, write, lseek with a fixed size internal buffer and on debugfs instead of a character device: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/fops.c


                              • poll: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                              • ioctl: https://github.com/cirosantilli/linux-kernel-module-cheat/blob/6788a577c394a2fc512d8f3df0806d84dc09f355/kernel_module/poll.c


                              • anon_inode_getfd associates a file_operations to a file descriptor without any filesystem file: https://stackoverflow.com/questions/4508998/what-is-anonymous-inode/44388030#44388030






                              share|improve this answer














                              share|improve this answer



                              share|improve this answer








                              edited Jun 18 '17 at 8:38

























                              answered Jun 18 '17 at 8:30









                              Ciro Santilli 新疆改造中心 六四事件 法轮功

                              4,14613936




                              4,14613936




















                                  up vote
                                  3
                                  down vote













                                  "Character at a time" is a misnomer (as is the idea that character devices necessarily do not support seek and tell). In fact, "block at a time" (i.e. strictly record-oriented, such as a tape drive*) devices must be character devices. So is the idea that a character device must necessarily be unseekable - character device drivers define a full file_operations structure which is free to define llseek or not according to whether the device supports the operation. The character devices most people think of as examples are null, urandom, TTY devices, sound card, mouse, etc... which are all unseekable because of the specifics of what those devices are, but /dev/vcs, /dev/fb0, and /dev/kmem are also character devices and they are all seekable.



                                  As I mentioned, a character device driver defines a file_operations structure that has function pointers for all the operations someone might want to call on a file - seek, read, write, ioctl, etc - and these are each called once when the corresponding system call is executed with this device file open. And read and write can therefore do whatever it wants with its arguments - it can refuse to accept a write that's too large or only write what fits; it can read only the data corresponding to one record rather than the whole requested number of bytes.



                                  So, what is a block device, then? Basically, block devices are disk drives. No other kind of device (except for virtual disk drives, like ramdisk and loopback) is a block device. They are integrated into the I/O request system, the filesystem layer, the buffer/cache system, and the virtual memory system in a way that character devices are not, even when you're accessing e.g. /dev/sda from a user process. Even the "raw devices" that page mentions as an exception are character devices.



                                  *Some UNIX systems implemented what is now called "fixed-block mode" - which lets the kernel group and split I/O requests to fit the configured block boundaries in more or less the same manner as is done for disk drives - as a block device. A character device is needed for "variable-block mode", which preserves block boundaries from the user program as a single write(2) call writes one block and a single read(2) call returns one block. Since mode switching is implemented now as an ioctl rather than a separate device file, a character device is used. Variable-record tape drives are mostly "non-seekable" because seeking involves counting a number of records rather than a number of bytes, and the native seek operation is implemented as an ioctl.






                                  share|improve this answer
























                                    up vote
                                    3
                                    down vote













                                    "Character at a time" is a misnomer (as is the idea that character devices necessarily do not support seek and tell). In fact, "block at a time" (i.e. strictly record-oriented, such as a tape drive*) devices must be character devices. So is the idea that a character device must necessarily be unseekable - character device drivers define a full file_operations structure which is free to define llseek or not according to whether the device supports the operation. The character devices most people think of as examples are null, urandom, TTY devices, sound card, mouse, etc... which are all unseekable because of the specifics of what those devices are, but /dev/vcs, /dev/fb0, and /dev/kmem are also character devices and they are all seekable.



                                    As I mentioned, a character device driver defines a file_operations structure that has function pointers for all the operations someone might want to call on a file - seek, read, write, ioctl, etc - and these are each called once when the corresponding system call is executed with this device file open. And read and write can therefore do whatever it wants with its arguments - it can refuse to accept a write that's too large or only write what fits; it can read only the data corresponding to one record rather than the whole requested number of bytes.



                                    So, what is a block device, then? Basically, block devices are disk drives. No other kind of device (except for virtual disk drives, like ramdisk and loopback) is a block device. They are integrated into the I/O request system, the filesystem layer, the buffer/cache system, and the virtual memory system in a way that character devices are not, even when you're accessing e.g. /dev/sda from a user process. Even the "raw devices" that page mentions as an exception are character devices.



                                    *Some UNIX systems implemented what is now called "fixed-block mode" - which lets the kernel group and split I/O requests to fit the configured block boundaries in more or less the same manner as is done for disk drives - as a block device. A character device is needed for "variable-block mode", which preserves block boundaries from the user program as a single write(2) call writes one block and a single read(2) call returns one block. Since mode switching is implemented now as an ioctl rather than a separate device file, a character device is used. Variable-record tape drives are mostly "non-seekable" because seeking involves counting a number of records rather than a number of bytes, and the native seek operation is implemented as an ioctl.






                                    share|improve this answer






















                                      up vote
                                      3
                                      down vote










                                      up vote
                                      3
                                      down vote









                                      "Character at a time" is a misnomer (as is the idea that character devices necessarily do not support seek and tell). In fact, "block at a time" (i.e. strictly record-oriented, such as a tape drive*) devices must be character devices. So is the idea that a character device must necessarily be unseekable - character device drivers define a full file_operations structure which is free to define llseek or not according to whether the device supports the operation. The character devices most people think of as examples are null, urandom, TTY devices, sound card, mouse, etc... which are all unseekable because of the specifics of what those devices are, but /dev/vcs, /dev/fb0, and /dev/kmem are also character devices and they are all seekable.



                                      As I mentioned, a character device driver defines a file_operations structure that has function pointers for all the operations someone might want to call on a file - seek, read, write, ioctl, etc - and these are each called once when the corresponding system call is executed with this device file open. And read and write can therefore do whatever it wants with its arguments - it can refuse to accept a write that's too large or only write what fits; it can read only the data corresponding to one record rather than the whole requested number of bytes.



                                      So, what is a block device, then? Basically, block devices are disk drives. No other kind of device (except for virtual disk drives, like ramdisk and loopback) is a block device. They are integrated into the I/O request system, the filesystem layer, the buffer/cache system, and the virtual memory system in a way that character devices are not, even when you're accessing e.g. /dev/sda from a user process. Even the "raw devices" that page mentions as an exception are character devices.



                                      *Some UNIX systems implemented what is now called "fixed-block mode" - which lets the kernel group and split I/O requests to fit the configured block boundaries in more or less the same manner as is done for disk drives - as a block device. A character device is needed for "variable-block mode", which preserves block boundaries from the user program as a single write(2) call writes one block and a single read(2) call returns one block. Since mode switching is implemented now as an ioctl rather than a separate device file, a character device is used. Variable-record tape drives are mostly "non-seekable" because seeking involves counting a number of records rather than a number of bytes, and the native seek operation is implemented as an ioctl.






                                      share|improve this answer












                                      "Character at a time" is a misnomer (as is the idea that character devices necessarily do not support seek and tell). In fact, "block at a time" (i.e. strictly record-oriented, such as a tape drive*) devices must be character devices. So is the idea that a character device must necessarily be unseekable - character device drivers define a full file_operations structure which is free to define llseek or not according to whether the device supports the operation. The character devices most people think of as examples are null, urandom, TTY devices, sound card, mouse, etc... which are all unseekable because of the specifics of what those devices are, but /dev/vcs, /dev/fb0, and /dev/kmem are also character devices and they are all seekable.



                                      As I mentioned, a character device driver defines a file_operations structure that has function pointers for all the operations someone might want to call on a file - seek, read, write, ioctl, etc - and these are each called once when the corresponding system call is executed with this device file open. And read and write can therefore do whatever it wants with its arguments - it can refuse to accept a write that's too large or only write what fits; it can read only the data corresponding to one record rather than the whole requested number of bytes.



                                      So, what is a block device, then? Basically, block devices are disk drives. No other kind of device (except for virtual disk drives, like ramdisk and loopback) is a block device. They are integrated into the I/O request system, the filesystem layer, the buffer/cache system, and the virtual memory system in a way that character devices are not, even when you're accessing e.g. /dev/sda from a user process. Even the "raw devices" that page mentions as an exception are character devices.



                                      *Some UNIX systems implemented what is now called "fixed-block mode" - which lets the kernel group and split I/O requests to fit the configured block boundaries in more or less the same manner as is done for disk drives - as a block device. A character device is needed for "variable-block mode", which preserves block boundaries from the user program as a single write(2) call writes one block and a single read(2) call returns one block. Since mode switching is implemented now as an ioctl rather than a separate device file, a character device is used. Variable-record tape drives are mostly "non-seekable" because seeking involves counting a number of records rather than a number of bytes, and the native seek operation is implemented as an ioctl.







                                      share|improve this answer












                                      share|improve this answer



                                      share|improve this answer










                                      answered Mar 30 '17 at 16:28









                                      Random832

                                      8,29012235




                                      8,29012235




















                                          up vote
                                          1
                                          down vote













                                          Character devices can be created by kernel modules (or the kernel itself). When a device is created, the creator provides pointers to functions that implement handle standard calls like open, read, etc. The Linux kernel then associates those functions with the character device, so for example when a user-mode application calls the read() function on a character device file, it will result in a syscall and then the kernel will route this call to a read function specified when creating the driver.
                                          There's a step-by-step tutorial on creating a character device here, you can create a sample project and the step through it using a debugger to understand how the device object is created and when the handlers are invoked.






                                          share|improve this answer
























                                            up vote
                                            1
                                            down vote













                                            Character devices can be created by kernel modules (or the kernel itself). When a device is created, the creator provides pointers to functions that implement handle standard calls like open, read, etc. The Linux kernel then associates those functions with the character device, so for example when a user-mode application calls the read() function on a character device file, it will result in a syscall and then the kernel will route this call to a read function specified when creating the driver.
                                            There's a step-by-step tutorial on creating a character device here, you can create a sample project and the step through it using a debugger to understand how the device object is created and when the handlers are invoked.






                                            share|improve this answer






















                                              up vote
                                              1
                                              down vote










                                              up vote
                                              1
                                              down vote









                                              Character devices can be created by kernel modules (or the kernel itself). When a device is created, the creator provides pointers to functions that implement handle standard calls like open, read, etc. The Linux kernel then associates those functions with the character device, so for example when a user-mode application calls the read() function on a character device file, it will result in a syscall and then the kernel will route this call to a read function specified when creating the driver.
                                              There's a step-by-step tutorial on creating a character device here, you can create a sample project and the step through it using a debugger to understand how the device object is created and when the handlers are invoked.






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                                              Character devices can be created by kernel modules (or the kernel itself). When a device is created, the creator provides pointers to functions that implement handle standard calls like open, read, etc. The Linux kernel then associates those functions with the character device, so for example when a user-mode application calls the read() function on a character device file, it will result in a syscall and then the kernel will route this call to a read function specified when creating the driver.
                                              There's a step-by-step tutorial on creating a character device here, you can create a sample project and the step through it using a debugger to understand how the device object is created and when the handlers are invoked.







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                                              answered Feb 25 '14 at 2:06









                                              bazis

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