Ronimo Games

















Ronimo Games
IndustryVideo Games
Founded2007
Headquarters
Utrecht, the Netherlands
Key people
Fabian Akker, Joost van Dongen, Gijs Hermans, Jasper Koning, Ralph Rademakers, Martijn Thieme, Olivier Thijssen
Products
Swords & Soldiers Awesomenauts

Swords and Soldiers II


Swords and Soldiers 2 Shawarmageddon
Number of employees
17 (2015)[1]
Websiteronimo-games.com

Ronimo Games is a Dutch video game developer founded in 2007 by former students of the Utrecht School of the Arts.




Contents





  • 1 History


  • 2 Games developed

    • 2.1 As Banana Games


    • 2.2 As Ronimo Games



  • 3 Further reading


  • 4 References


  • 5 External links




History


The team that later formed Ronimo Games initially came together under the name of Banana Games,[2] and created the original freeware PC version of de Blob.[3] Publisher THQ noticed the game, was very impressed with the team's work, and acquired the rights to the game. THQ subsequently handed over further development to Blue Tongue Entertainment (Nintendo DS, Wii) and Universomo (Mobile/iPhone/iPod).


With the money earned from selling the rights to de Blob the team founded Ronimo Games.[1] The name "Ronimo" came from a brainstorming session in which the team decided to combine the first letters of the words "Robot Ninja Monkey".


In May 2009, the studio released the WiiWare title Swords & Soldiers. In September 2010 the game was released for PlayStation Network with publisher Sony Online Entertainment and in December the Windows and Mac version on Steam. In June 2011 the game was ported by Two Tribes and published by Chillingo for iOS.


Currently the studio is developing Awesomenauts, a multiplayer online battle arena for Xbox Live Arcade, PlayStation Network and PC. Despite the publisher's financial problems, the game was released on PC at May 2, 2012. The studio then went to Kickstarter to fund the game's first expansion: Awesomenauts: Starstorm. A second expansion for the game was released on March 2, 2016, called "Awesomenauts: Overdrive." Regular updates continue to take place for Awesomenauts, adding new characters, addressing balancing, connectivity, and bug-fixes.


The sequel to Swords and Soldiers - Swords and Soldiers II - was released on Wii U on May 21 2015, to generally favorable reviews according to Metacritic.[4][5][6] Renamed as Swords and Soldiers 2 Shawarmageddon, it was released for PC and PlayStation 4 in November 2018. It was released for Nintendo Switch on March 1 2019.[7][8][9][10][11]



Games developed




Two teams battle it out in Awesomenauts



As Banana Games



  • de Blob (Windows, 2006)


As Ronimo Games



  • Swords & Soldiers (Wii, 2009; PS3, 2010; Windows, 2010; Mac, 2010; iOS, 2011; Linux, 2012; Android 2012)


  • Awesomenauts (PlayStation 3, 2012; Xbox 360, 2012; Windows, 2012; Mac, 2012; Linux, 2013)


  • Swords & Soldiers II (Wii U, 2015)


  • Swords & Soldiers 2 Shawarmageddon (PC, 2018; PS4, 2018; Nintendo Switch, 2019)


Further reading



  • De Pers, "Nederlandse studenten maken succesgame" - October 6, 2008


References




  1. ^ ab http://internships.controlmagazine.net/job/ronimo-games-utrecht-6-c-programming-internship-on-awesomenauts/


  2. ^ Developer's site De Blob Archived 2013-04-23 at the Wayback Machine


  3. ^ Ronimo Games Interview: Swords and Soldiers


  4. ^ "Review: Swords and Soldiers II". destructoid.com. Retrieved 26 October 2018..mw-parser-output cite.citationfont-style:inherit.mw-parser-output .citation qquotes:"""""""'""'".mw-parser-output .citation .cs1-lock-free abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/6/65/Lock-green.svg/9px-Lock-green.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .citation .cs1-lock-limited a,.mw-parser-output .citation .cs1-lock-registration abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/d/d6/Lock-gray-alt-2.svg/9px-Lock-gray-alt-2.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .citation .cs1-lock-subscription abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/a/aa/Lock-red-alt-2.svg/9px-Lock-red-alt-2.svg.png")no-repeat;background-position:right .1em center.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registrationcolor:#555.mw-parser-output .cs1-subscription span,.mw-parser-output .cs1-registration spanborder-bottom:1px dotted;cursor:help.mw-parser-output .cs1-ws-icon abackground:url("//upload.wikimedia.org/wikipedia/commons/thumb/4/4c/Wikisource-logo.svg/12px-Wikisource-logo.svg.png")no-repeat;background-position:right .1em center.mw-parser-output code.cs1-codecolor:inherit;background:inherit;border:inherit;padding:inherit.mw-parser-output .cs1-hidden-errordisplay:none;font-size:100%.mw-parser-output .cs1-visible-errorfont-size:100%.mw-parser-output .cs1-maintdisplay:none;color:#33aa33;margin-left:0.3em.mw-parser-output .cs1-subscription,.mw-parser-output .cs1-registration,.mw-parser-output .cs1-formatfont-size:95%.mw-parser-output .cs1-kern-left,.mw-parser-output .cs1-kern-wl-leftpadding-left:0.2em.mw-parser-output .cs1-kern-right,.mw-parser-output .cs1-kern-wl-rightpadding-right:0.2em


  5. ^ "A sidescrolling RTS? The shenanigans continue in Swords & Soldiers II". quartertothree.com. Retrieved 26 October 2018.


  6. ^ "Swords and Soldiers II Wii U". metacritic.com. Retrieved 26 October 2018.


  7. ^ "Swords & Soldiers II Shawarmageddon Brings Side-Scrolling Strategy To Switch Very Soon". nintendolife.com. Retrieved 26 October 2018.


  8. ^ "Swords and Soldiers 2 Shawarmageddon is out next month on PC/PS4, Switch coming 'later'". destructoid.com. Retrieved 26 October 2018.


  9. ^ "Swords And Soldiers 2: Shawarmageddon brings the beef back to PC today". rockpapershotgun.com. Retrieved 15 November 2018.


  10. ^ "Swords and Soldiers 2 Shawarmageddon Launches Today on PS4". blog.us.playstation.com. Retrieved 15 November 2018.


  11. ^ "Swords and Soldiers 2 Shawarmageddon". nintendo.com. Retrieved 1 March 2019.




External links




  • Official site






Popular posts from this blog

How to check contact read email or not when send email to Individual?

Displaying single band from multi-band raster using QGIS

How many registers does an x86_64 CPU actually have?