How to prevent regenerators from becoming slaves?

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When some humans, humanoids and mythical creatures have an incredibly powerful magical regeneration it seems quite obvious that in times of need and growth some countries would try to capture them and use them as ''basic resources''.



This is not really a spoiler because it's on the first 2 pages of the book but
one example is Fire Punch, in order to survive a kid is using his magical regeneration to create food and burning fuel by chopping his limbs continuously.



One real world example is Culling, basically creatures bred and tortured for the only purpose of creating easily accessible resources, whether such creature dies or lives is based on their ability to produce such resources and being spared and surviving might actually be considered a destiny worse than death.



I believe it is historically accurate to assume many kings, queens and people of power would have indeed enslaved such ''people'' and used them for things likes experimentation, food or flesh-shields ... or for pretty much anything actually ...



There are different means of getting the magical automatic regenerative abilities, some of them are either training to become a magical healer or simply being born in a magical forest or being born from parents who had this ability, so it is quite common and they are spread across a world with many far apart isles, almost like if our world had been broken into small pieces distanced by water. Technology is mostly pre-victorian and a few empires and nation have powerful artifacts created with a mixture of engineering and magic, those artifacts can be used to create portals, transform lead into gold and other things...but they are incredibly rare. The rest of the world is made by mostly tribes and villages.



What is the best way to protect self-healing creatures from being turned into slaves?



Religion is excluded because in my setting deities do actually exist but everyone knows they have no say on the subject. A powerful cleric could simply ask a god or goddess if she or he have anything against it and they would respond that they don't care.



Yes, the energy and materials needed for regeneration are infinite and come from magic.










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  • 2




    Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
    – DarthDonut
    12 hours ago










  • @DarthDonut how does this change the question?
    – Raditz_35
    12 hours ago










  • The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
    – Raditz_35
    12 hours ago






  • 2




    Related OotS all you can eat hydra hut
    – Separatrix
    12 hours ago






  • 1




    @Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
    – Suthek
    8 hours ago















up vote
3
down vote

favorite












When some humans, humanoids and mythical creatures have an incredibly powerful magical regeneration it seems quite obvious that in times of need and growth some countries would try to capture them and use them as ''basic resources''.



This is not really a spoiler because it's on the first 2 pages of the book but
one example is Fire Punch, in order to survive a kid is using his magical regeneration to create food and burning fuel by chopping his limbs continuously.



One real world example is Culling, basically creatures bred and tortured for the only purpose of creating easily accessible resources, whether such creature dies or lives is based on their ability to produce such resources and being spared and surviving might actually be considered a destiny worse than death.



I believe it is historically accurate to assume many kings, queens and people of power would have indeed enslaved such ''people'' and used them for things likes experimentation, food or flesh-shields ... or for pretty much anything actually ...



There are different means of getting the magical automatic regenerative abilities, some of them are either training to become a magical healer or simply being born in a magical forest or being born from parents who had this ability, so it is quite common and they are spread across a world with many far apart isles, almost like if our world had been broken into small pieces distanced by water. Technology is mostly pre-victorian and a few empires and nation have powerful artifacts created with a mixture of engineering and magic, those artifacts can be used to create portals, transform lead into gold and other things...but they are incredibly rare. The rest of the world is made by mostly tribes and villages.



What is the best way to protect self-healing creatures from being turned into slaves?



Religion is excluded because in my setting deities do actually exist but everyone knows they have no say on the subject. A powerful cleric could simply ask a god or goddess if she or he have anything against it and they would respond that they don't care.



Yes, the energy and materials needed for regeneration are infinite and come from magic.










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  • 2




    Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
    – DarthDonut
    12 hours ago










  • @DarthDonut how does this change the question?
    – Raditz_35
    12 hours ago










  • The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
    – Raditz_35
    12 hours ago






  • 2




    Related OotS all you can eat hydra hut
    – Separatrix
    12 hours ago






  • 1




    @Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
    – Suthek
    8 hours ago













up vote
3
down vote

favorite









up vote
3
down vote

favorite











When some humans, humanoids and mythical creatures have an incredibly powerful magical regeneration it seems quite obvious that in times of need and growth some countries would try to capture them and use them as ''basic resources''.



This is not really a spoiler because it's on the first 2 pages of the book but
one example is Fire Punch, in order to survive a kid is using his magical regeneration to create food and burning fuel by chopping his limbs continuously.



One real world example is Culling, basically creatures bred and tortured for the only purpose of creating easily accessible resources, whether such creature dies or lives is based on their ability to produce such resources and being spared and surviving might actually be considered a destiny worse than death.



I believe it is historically accurate to assume many kings, queens and people of power would have indeed enslaved such ''people'' and used them for things likes experimentation, food or flesh-shields ... or for pretty much anything actually ...



There are different means of getting the magical automatic regenerative abilities, some of them are either training to become a magical healer or simply being born in a magical forest or being born from parents who had this ability, so it is quite common and they are spread across a world with many far apart isles, almost like if our world had been broken into small pieces distanced by water. Technology is mostly pre-victorian and a few empires and nation have powerful artifacts created with a mixture of engineering and magic, those artifacts can be used to create portals, transform lead into gold and other things...but they are incredibly rare. The rest of the world is made by mostly tribes and villages.



What is the best way to protect self-healing creatures from being turned into slaves?



Religion is excluded because in my setting deities do actually exist but everyone knows they have no say on the subject. A powerful cleric could simply ask a god or goddess if she or he have anything against it and they would respond that they don't care.



Yes, the energy and materials needed for regeneration are infinite and come from magic.










share|improve this question









New contributor




Eries is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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When some humans, humanoids and mythical creatures have an incredibly powerful magical regeneration it seems quite obvious that in times of need and growth some countries would try to capture them and use them as ''basic resources''.



This is not really a spoiler because it's on the first 2 pages of the book but
one example is Fire Punch, in order to survive a kid is using his magical regeneration to create food and burning fuel by chopping his limbs continuously.



One real world example is Culling, basically creatures bred and tortured for the only purpose of creating easily accessible resources, whether such creature dies or lives is based on their ability to produce such resources and being spared and surviving might actually be considered a destiny worse than death.



I believe it is historically accurate to assume many kings, queens and people of power would have indeed enslaved such ''people'' and used them for things likes experimentation, food or flesh-shields ... or for pretty much anything actually ...



There are different means of getting the magical automatic regenerative abilities, some of them are either training to become a magical healer or simply being born in a magical forest or being born from parents who had this ability, so it is quite common and they are spread across a world with many far apart isles, almost like if our world had been broken into small pieces distanced by water. Technology is mostly pre-victorian and a few empires and nation have powerful artifacts created with a mixture of engineering and magic, those artifacts can be used to create portals, transform lead into gold and other things...but they are incredibly rare. The rest of the world is made by mostly tribes and villages.



What is the best way to protect self-healing creatures from being turned into slaves?



Religion is excluded because in my setting deities do actually exist but everyone knows they have no say on the subject. A powerful cleric could simply ask a god or goddess if she or he have anything against it and they would respond that they don't care.



Yes, the energy and materials needed for regeneration are infinite and come from magic.







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edited 10 mins ago









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asked 13 hours ago









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  • 2




    Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
    – DarthDonut
    12 hours ago










  • @DarthDonut how does this change the question?
    – Raditz_35
    12 hours ago










  • The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
    – Raditz_35
    12 hours ago






  • 2




    Related OotS all you can eat hydra hut
    – Separatrix
    12 hours ago






  • 1




    @Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
    – Suthek
    8 hours ago













  • 2




    Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
    – DarthDonut
    12 hours ago










  • @DarthDonut how does this change the question?
    – Raditz_35
    12 hours ago










  • The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
    – Raditz_35
    12 hours ago






  • 2




    Related OotS all you can eat hydra hut
    – Separatrix
    12 hours ago






  • 1




    @Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
    – Suthek
    8 hours ago








2




2




Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
– DarthDonut
12 hours ago




Can we asume that the energy needed for regrowing limbs (to pick up your example) comes from magic? Otherwise conservation of energy would be a problem.
– DarthDonut
12 hours ago












@DarthDonut how does this change the question?
– Raditz_35
12 hours ago




@DarthDonut how does this change the question?
– Raditz_35
12 hours ago












The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
– Raditz_35
12 hours ago




The regenerative people being the ruling class is out of the question? How common are they? What kind of society do they live in? Holy Roman empire = very different from ancient India Btw, it's hard to picture any historic society without religion. Certainly it would be different from anything I know. Please elaborate. I also say it's not reasonable to assume that a merovingian king would've experimented with people. You see that stuff on game of thrones, but not so much before imperialism and science. The issue with the entire statement is that you can argue either way, I'd disagree
– Raditz_35
12 hours ago




2




2




Related OotS all you can eat hydra hut
– Separatrix
12 hours ago




Related OotS all you can eat hydra hut
– Separatrix
12 hours ago




1




1




@Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
– Suthek
8 hours ago





@Eries Take into account, most large empires usually became so through war. So did the transfer of monarchial power. And the best warriors usually ended up high in the pecking order. If you have a small militia of unkillable (or at least really difficult to kill) regenerators, who's going to stop them from taking a ruling position in the to-be-formed kingdom/empire/etc.? So unless the regenerative ability only started to appear after the big societies were already in place, chances are that those with it would probably have a higher place in society than those without it.
– Suthek
8 hours ago











7 Answers
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If they can choose whether to use their powers or not, they could simply refuse to regenerate when being enslaved and die instead.
Edit: As you changed your question to what you could do if it was an automatic process.



You could have the cut off limbs magically disappear so they couldn't be harvested.






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  • Sorry but I added more details while you where responding, please edit your answer.
    – Eries
    12 hours ago






  • 1




    @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
    – Mołot
    8 hours ago


















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It's also historically accurate to suggest the principles of serfdom meant that most of the population were barely better than slaves anyway. Even direct slavery itself was normal until relatively recently and still goes on in many places.



The modern concept that people should have freedom really is a very modern concept and any historical setting should include a fairly solid level of slavery and indentured servitude.



For your character to not be a slave you'd effectively need them to be a member of the nobility.






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    This depends a lot on whether the rulers of this world act like real world medieval nobles did. If the gentry behave like history would suggest, they'd want to turn your regenerating creatures into literal meat for the machine and little short of the ability to resist their will would dissuade them. As such, your self-healing folk have but two realistic courses of action: exodus or rebellion



    Of the two, exodus in the form of self-imposed exile would happen spontaneously all the time since that's just a matter of individuals choosing to hide where they think/hope they won't be persecuted. However, it's untenable in the long term unless they can find somewhere uninhabited by regular humans to settle in. Attempting to hide in lands ruled by the gentry makes it only a matter of time before discovery and capture.



    Which brings me to the bloodier option: a rebellion of regenerating folk banding together to fight for their rights. This could easily become a popular uprising if they tap on the grievances of regular human peasants to convince them to join the cause. A clean victory for the rebels would most likely lead to a new nation being carved out, where the regenerating folk rule over their own kind. Otherwise semi-autonomy or power-sharing could be arranged, but these are definitely the less appealing options that would happen only with a win through compromise. In the long run, it's unlikely the regular human nobles will honour such a deal.






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      up vote
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      Perfect regenerators are much more useful as a warrior caste than as a slave caste



      Nobles want to win. In pre-victorian era, that's tied pretty directly to the ability of your armies to win on the battlefield, and in one-on-one fights, and regenerators have a huge advantage there. If you have only a small percentage of your populace as regenerators, you're a lot better off training them as warriors and ensuring their loyalty than trying to turn them into some sort of horrific food source. The real trick is going to be preventing them from taking over the nobility entirely (as entrance into the nobility was also generally based on prowess in battle)



      Admittedly, there might be kingdoms where they turn their regenerators into food sources... but the kingdoms where the regenerators are warriors should be able to pretty trivially overwhelm them using regenerator armies, free the food-source regenerators, and thus add to the size of their armies while improving morale. (Things like "desperate gratitude" and "freeing kin kept in horrific bondage" will do that for you.)






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      • 1




        This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
        – WhatRoughBeast
        4 hours ago










      • @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
        – Ben Barden
        3 hours ago

















      up vote
      3
      down vote













      There isn't much historical precedent to suggest that [intelligent, humanoid] creatures would be used as anything "worse" than a slave. Regenerative abilities don't change this.



      I'm normally pretty cynical, but there were not a lot of cultures which regularly engaged in cannibalism - even of foreigners. This was true even of when it was an explicitly held belief that the natives were natively / culturally superior. I doubt it would make a difference that the foreigners would have their limbs grow back.



      It isn't just the impracticality of cannibalism that makes it rare in a stable and cultured society. "Civilization" itself would prevent such a gross abuse. There have been terrible atrocities throughout history. Human beings are capable of incredible brutality against "people." But we notice the furthest extremes of that brutality precisely because it is exceptional. Dehumanizing others, working them to death, starving them? Historically not rare. Eating them? Only when society is objectively broken, even by standards much lower than are currently held.






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        up vote
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        Magic escape hatch!



        Your "energy and materials needed for regeneration is infinite and comes from magic." So regenerators are tapped into a source of magic for their powers. If you want them to be unenslavable, have their power come with an escape hatch - they can physically go to the source when they choose, disappearing from their environs and appearing at some designated place corresponding with the source of their power. This could be some temple, or ancient cave; you mentioned enchanted forests so some power grove in the forest.



        The retreat place might not be the same place for each individual with powers, but probably one source / place would supply multiple individuals. There might be reasons an individual would not want to go there - like it is a long walk back home from there, or they will have to serve the powers there for a time, or they will have to wear a silly hat and eat a bug. Maybe escaping thus is a one time thing and by making that escape they lose their regeneration powers permanently. Or maybe it is into the black - once they go they cant come back; a voluntary death equivalent for individuals that otherwise by virtue of their powers elude death. Whatever you want to dream up that will make this escape method something they don't do all the time but can do in a bad situation.



        Regenerators could still be made to serve, and might still be slaves, but the people imposing conditions on them would have to be careful not to push an individual too hard, or that individual will disappear and be lost to them.






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          Consuming pieces of the regenerators is known to cause undesirable side effects such as uncontrolled growth or mutation of ones own cells otherwise known as mancer the magical form of cancer.






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            7 Answers
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            7 Answers
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            up vote
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            If they can choose whether to use their powers or not, they could simply refuse to regenerate when being enslaved and die instead.
            Edit: As you changed your question to what you could do if it was an automatic process.



            You could have the cut off limbs magically disappear so they couldn't be harvested.






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            • Sorry but I added more details while you where responding, please edit your answer.
              – Eries
              12 hours ago






            • 1




              @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
              – Mołot
              8 hours ago















            up vote
            6
            down vote













            If they can choose whether to use their powers or not, they could simply refuse to regenerate when being enslaved and die instead.
            Edit: As you changed your question to what you could do if it was an automatic process.



            You could have the cut off limbs magically disappear so they couldn't be harvested.






            share|improve this answer










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            elPolloLoco is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            • Sorry but I added more details while you where responding, please edit your answer.
              – Eries
              12 hours ago






            • 1




              @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
              – Mołot
              8 hours ago













            up vote
            6
            down vote










            up vote
            6
            down vote









            If they can choose whether to use their powers or not, they could simply refuse to regenerate when being enslaved and die instead.
            Edit: As you changed your question to what you could do if it was an automatic process.



            You could have the cut off limbs magically disappear so they couldn't be harvested.






            share|improve this answer










            New contributor




            elPolloLoco is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            If they can choose whether to use their powers or not, they could simply refuse to regenerate when being enslaved and die instead.
            Edit: As you changed your question to what you could do if it was an automatic process.



            You could have the cut off limbs magically disappear so they couldn't be harvested.







            share|improve this answer










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            edited 9 hours ago









            Liath

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            answered 12 hours ago









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            1162




            1162




            New contributor




            elPolloLoco is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.





            New contributor





            elPolloLoco is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            elPolloLoco is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.











            • Sorry but I added more details while you where responding, please edit your answer.
              – Eries
              12 hours ago






            • 1




              @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
              – Mołot
              8 hours ago

















            • Sorry but I added more details while you where responding, please edit your answer.
              – Eries
              12 hours ago






            • 1




              @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
              – Mołot
              8 hours ago
















            Sorry but I added more details while you where responding, please edit your answer.
            – Eries
            12 hours ago




            Sorry but I added more details while you where responding, please edit your answer.
            – Eries
            12 hours ago




            1




            1




            @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
            – Mołot
            8 hours ago





            @Eries edits that invalidate already posted answers are generally not allowed here. If answer was valid when written, it's you who should edit your question to make it valid again.
            – Mołot
            8 hours ago











            up vote
            5
            down vote













            It's also historically accurate to suggest the principles of serfdom meant that most of the population were barely better than slaves anyway. Even direct slavery itself was normal until relatively recently and still goes on in many places.



            The modern concept that people should have freedom really is a very modern concept and any historical setting should include a fairly solid level of slavery and indentured servitude.



            For your character to not be a slave you'd effectively need them to be a member of the nobility.






            share|improve this answer
























              up vote
              5
              down vote













              It's also historically accurate to suggest the principles of serfdom meant that most of the population were barely better than slaves anyway. Even direct slavery itself was normal until relatively recently and still goes on in many places.



              The modern concept that people should have freedom really is a very modern concept and any historical setting should include a fairly solid level of slavery and indentured servitude.



              For your character to not be a slave you'd effectively need them to be a member of the nobility.






              share|improve this answer






















                up vote
                5
                down vote










                up vote
                5
                down vote









                It's also historically accurate to suggest the principles of serfdom meant that most of the population were barely better than slaves anyway. Even direct slavery itself was normal until relatively recently and still goes on in many places.



                The modern concept that people should have freedom really is a very modern concept and any historical setting should include a fairly solid level of slavery and indentured servitude.



                For your character to not be a slave you'd effectively need them to be a member of the nobility.






                share|improve this answer












                It's also historically accurate to suggest the principles of serfdom meant that most of the population were barely better than slaves anyway. Even direct slavery itself was normal until relatively recently and still goes on in many places.



                The modern concept that people should have freedom really is a very modern concept and any historical setting should include a fairly solid level of slavery and indentured servitude.



                For your character to not be a slave you'd effectively need them to be a member of the nobility.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 12 hours ago









                Separatrix

                70.6k30166276




                70.6k30166276




















                    up vote
                    5
                    down vote













                    This depends a lot on whether the rulers of this world act like real world medieval nobles did. If the gentry behave like history would suggest, they'd want to turn your regenerating creatures into literal meat for the machine and little short of the ability to resist their will would dissuade them. As such, your self-healing folk have but two realistic courses of action: exodus or rebellion



                    Of the two, exodus in the form of self-imposed exile would happen spontaneously all the time since that's just a matter of individuals choosing to hide where they think/hope they won't be persecuted. However, it's untenable in the long term unless they can find somewhere uninhabited by regular humans to settle in. Attempting to hide in lands ruled by the gentry makes it only a matter of time before discovery and capture.



                    Which brings me to the bloodier option: a rebellion of regenerating folk banding together to fight for their rights. This could easily become a popular uprising if they tap on the grievances of regular human peasants to convince them to join the cause. A clean victory for the rebels would most likely lead to a new nation being carved out, where the regenerating folk rule over their own kind. Otherwise semi-autonomy or power-sharing could be arranged, but these are definitely the less appealing options that would happen only with a win through compromise. In the long run, it's unlikely the regular human nobles will honour such a deal.






                    share|improve this answer
























                      up vote
                      5
                      down vote













                      This depends a lot on whether the rulers of this world act like real world medieval nobles did. If the gentry behave like history would suggest, they'd want to turn your regenerating creatures into literal meat for the machine and little short of the ability to resist their will would dissuade them. As such, your self-healing folk have but two realistic courses of action: exodus or rebellion



                      Of the two, exodus in the form of self-imposed exile would happen spontaneously all the time since that's just a matter of individuals choosing to hide where they think/hope they won't be persecuted. However, it's untenable in the long term unless they can find somewhere uninhabited by regular humans to settle in. Attempting to hide in lands ruled by the gentry makes it only a matter of time before discovery and capture.



                      Which brings me to the bloodier option: a rebellion of regenerating folk banding together to fight for their rights. This could easily become a popular uprising if they tap on the grievances of regular human peasants to convince them to join the cause. A clean victory for the rebels would most likely lead to a new nation being carved out, where the regenerating folk rule over their own kind. Otherwise semi-autonomy or power-sharing could be arranged, but these are definitely the less appealing options that would happen only with a win through compromise. In the long run, it's unlikely the regular human nobles will honour such a deal.






                      share|improve this answer






















                        up vote
                        5
                        down vote










                        up vote
                        5
                        down vote









                        This depends a lot on whether the rulers of this world act like real world medieval nobles did. If the gentry behave like history would suggest, they'd want to turn your regenerating creatures into literal meat for the machine and little short of the ability to resist their will would dissuade them. As such, your self-healing folk have but two realistic courses of action: exodus or rebellion



                        Of the two, exodus in the form of self-imposed exile would happen spontaneously all the time since that's just a matter of individuals choosing to hide where they think/hope they won't be persecuted. However, it's untenable in the long term unless they can find somewhere uninhabited by regular humans to settle in. Attempting to hide in lands ruled by the gentry makes it only a matter of time before discovery and capture.



                        Which brings me to the bloodier option: a rebellion of regenerating folk banding together to fight for their rights. This could easily become a popular uprising if they tap on the grievances of regular human peasants to convince them to join the cause. A clean victory for the rebels would most likely lead to a new nation being carved out, where the regenerating folk rule over their own kind. Otherwise semi-autonomy or power-sharing could be arranged, but these are definitely the less appealing options that would happen only with a win through compromise. In the long run, it's unlikely the regular human nobles will honour such a deal.






                        share|improve this answer












                        This depends a lot on whether the rulers of this world act like real world medieval nobles did. If the gentry behave like history would suggest, they'd want to turn your regenerating creatures into literal meat for the machine and little short of the ability to resist their will would dissuade them. As such, your self-healing folk have but two realistic courses of action: exodus or rebellion



                        Of the two, exodus in the form of self-imposed exile would happen spontaneously all the time since that's just a matter of individuals choosing to hide where they think/hope they won't be persecuted. However, it's untenable in the long term unless they can find somewhere uninhabited by regular humans to settle in. Attempting to hide in lands ruled by the gentry makes it only a matter of time before discovery and capture.



                        Which brings me to the bloodier option: a rebellion of regenerating folk banding together to fight for their rights. This could easily become a popular uprising if they tap on the grievances of regular human peasants to convince them to join the cause. A clean victory for the rebels would most likely lead to a new nation being carved out, where the regenerating folk rule over their own kind. Otherwise semi-autonomy or power-sharing could be arranged, but these are definitely the less appealing options that would happen only with a win through compromise. In the long run, it's unlikely the regular human nobles will honour such a deal.







                        share|improve this answer












                        share|improve this answer



                        share|improve this answer










                        answered 11 hours ago









                        nullpointer

                        3,024725




                        3,024725




















                            up vote
                            4
                            down vote













                            Perfect regenerators are much more useful as a warrior caste than as a slave caste



                            Nobles want to win. In pre-victorian era, that's tied pretty directly to the ability of your armies to win on the battlefield, and in one-on-one fights, and regenerators have a huge advantage there. If you have only a small percentage of your populace as regenerators, you're a lot better off training them as warriors and ensuring their loyalty than trying to turn them into some sort of horrific food source. The real trick is going to be preventing them from taking over the nobility entirely (as entrance into the nobility was also generally based on prowess in battle)



                            Admittedly, there might be kingdoms where they turn their regenerators into food sources... but the kingdoms where the regenerators are warriors should be able to pretty trivially overwhelm them using regenerator armies, free the food-source regenerators, and thus add to the size of their armies while improving morale. (Things like "desperate gratitude" and "freeing kin kept in horrific bondage" will do that for you.)






                            share|improve this answer
















                            • 1




                              This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                              – WhatRoughBeast
                              4 hours ago










                            • @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                              – Ben Barden
                              3 hours ago














                            up vote
                            4
                            down vote













                            Perfect regenerators are much more useful as a warrior caste than as a slave caste



                            Nobles want to win. In pre-victorian era, that's tied pretty directly to the ability of your armies to win on the battlefield, and in one-on-one fights, and regenerators have a huge advantage there. If you have only a small percentage of your populace as regenerators, you're a lot better off training them as warriors and ensuring their loyalty than trying to turn them into some sort of horrific food source. The real trick is going to be preventing them from taking over the nobility entirely (as entrance into the nobility was also generally based on prowess in battle)



                            Admittedly, there might be kingdoms where they turn their regenerators into food sources... but the kingdoms where the regenerators are warriors should be able to pretty trivially overwhelm them using regenerator armies, free the food-source regenerators, and thus add to the size of their armies while improving morale. (Things like "desperate gratitude" and "freeing kin kept in horrific bondage" will do that for you.)






                            share|improve this answer
















                            • 1




                              This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                              – WhatRoughBeast
                              4 hours ago










                            • @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                              – Ben Barden
                              3 hours ago












                            up vote
                            4
                            down vote










                            up vote
                            4
                            down vote









                            Perfect regenerators are much more useful as a warrior caste than as a slave caste



                            Nobles want to win. In pre-victorian era, that's tied pretty directly to the ability of your armies to win on the battlefield, and in one-on-one fights, and regenerators have a huge advantage there. If you have only a small percentage of your populace as regenerators, you're a lot better off training them as warriors and ensuring their loyalty than trying to turn them into some sort of horrific food source. The real trick is going to be preventing them from taking over the nobility entirely (as entrance into the nobility was also generally based on prowess in battle)



                            Admittedly, there might be kingdoms where they turn their regenerators into food sources... but the kingdoms where the regenerators are warriors should be able to pretty trivially overwhelm them using regenerator armies, free the food-source regenerators, and thus add to the size of their armies while improving morale. (Things like "desperate gratitude" and "freeing kin kept in horrific bondage" will do that for you.)






                            share|improve this answer












                            Perfect regenerators are much more useful as a warrior caste than as a slave caste



                            Nobles want to win. In pre-victorian era, that's tied pretty directly to the ability of your armies to win on the battlefield, and in one-on-one fights, and regenerators have a huge advantage there. If you have only a small percentage of your populace as regenerators, you're a lot better off training them as warriors and ensuring their loyalty than trying to turn them into some sort of horrific food source. The real trick is going to be preventing them from taking over the nobility entirely (as entrance into the nobility was also generally based on prowess in battle)



                            Admittedly, there might be kingdoms where they turn their regenerators into food sources... but the kingdoms where the regenerators are warriors should be able to pretty trivially overwhelm them using regenerator armies, free the food-source regenerators, and thus add to the size of their armies while improving morale. (Things like "desperate gratitude" and "freeing kin kept in horrific bondage" will do that for you.)







                            share|improve this answer












                            share|improve this answer



                            share|improve this answer










                            answered 7 hours ago









                            Ben Barden

                            48525




                            48525







                            • 1




                              This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                              – WhatRoughBeast
                              4 hours ago










                            • @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                              – Ben Barden
                              3 hours ago












                            • 1




                              This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                              – WhatRoughBeast
                              4 hours ago










                            • @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                              – Ben Barden
                              3 hours ago







                            1




                            1




                            This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                            – WhatRoughBeast
                            4 hours ago




                            This assumes, I think, that regeneration is essentially instantaneous. If a wounded warrior is out of action for, as an example, a week, that's not going to help much. "Classical" battles (pre-firearm) typically had much higher casualties on the losing side, inflicted during the collapse. In this case, the losing wounded would not be able to get back to their army and regenerate, so I don't see much long-term benefit.
                            – WhatRoughBeast
                            4 hours ago












                            @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                            – Ben Barden
                            3 hours ago




                            @WhatRoughBeast - week-long regen is a lot less useful from a "lets carve off their limbs for meat" perspective, and wouldn't seem to fit the "tremendously powerful" description. Even without that, though, any sort of regen worthy of the name would help in combat time in dealing with relatively minor injuries (like being hit by an arrow, or stabbed) that a normal person might take weeks or months to recover from. Likewise, a regenerator is going to have a lot less reason to fear battle than someone who can be maimed, and that extra source of courage would be significant.
                            – Ben Barden
                            3 hours ago










                            up vote
                            3
                            down vote













                            There isn't much historical precedent to suggest that [intelligent, humanoid] creatures would be used as anything "worse" than a slave. Regenerative abilities don't change this.



                            I'm normally pretty cynical, but there were not a lot of cultures which regularly engaged in cannibalism - even of foreigners. This was true even of when it was an explicitly held belief that the natives were natively / culturally superior. I doubt it would make a difference that the foreigners would have their limbs grow back.



                            It isn't just the impracticality of cannibalism that makes it rare in a stable and cultured society. "Civilization" itself would prevent such a gross abuse. There have been terrible atrocities throughout history. Human beings are capable of incredible brutality against "people." But we notice the furthest extremes of that brutality precisely because it is exceptional. Dehumanizing others, working them to death, starving them? Historically not rare. Eating them? Only when society is objectively broken, even by standards much lower than are currently held.






                            share|improve this answer
























                              up vote
                              3
                              down vote













                              There isn't much historical precedent to suggest that [intelligent, humanoid] creatures would be used as anything "worse" than a slave. Regenerative abilities don't change this.



                              I'm normally pretty cynical, but there were not a lot of cultures which regularly engaged in cannibalism - even of foreigners. This was true even of when it was an explicitly held belief that the natives were natively / culturally superior. I doubt it would make a difference that the foreigners would have their limbs grow back.



                              It isn't just the impracticality of cannibalism that makes it rare in a stable and cultured society. "Civilization" itself would prevent such a gross abuse. There have been terrible atrocities throughout history. Human beings are capable of incredible brutality against "people." But we notice the furthest extremes of that brutality precisely because it is exceptional. Dehumanizing others, working them to death, starving them? Historically not rare. Eating them? Only when society is objectively broken, even by standards much lower than are currently held.






                              share|improve this answer






















                                up vote
                                3
                                down vote










                                up vote
                                3
                                down vote









                                There isn't much historical precedent to suggest that [intelligent, humanoid] creatures would be used as anything "worse" than a slave. Regenerative abilities don't change this.



                                I'm normally pretty cynical, but there were not a lot of cultures which regularly engaged in cannibalism - even of foreigners. This was true even of when it was an explicitly held belief that the natives were natively / culturally superior. I doubt it would make a difference that the foreigners would have their limbs grow back.



                                It isn't just the impracticality of cannibalism that makes it rare in a stable and cultured society. "Civilization" itself would prevent such a gross abuse. There have been terrible atrocities throughout history. Human beings are capable of incredible brutality against "people." But we notice the furthest extremes of that brutality precisely because it is exceptional. Dehumanizing others, working them to death, starving them? Historically not rare. Eating them? Only when society is objectively broken, even by standards much lower than are currently held.






                                share|improve this answer












                                There isn't much historical precedent to suggest that [intelligent, humanoid] creatures would be used as anything "worse" than a slave. Regenerative abilities don't change this.



                                I'm normally pretty cynical, but there were not a lot of cultures which regularly engaged in cannibalism - even of foreigners. This was true even of when it was an explicitly held belief that the natives were natively / culturally superior. I doubt it would make a difference that the foreigners would have their limbs grow back.



                                It isn't just the impracticality of cannibalism that makes it rare in a stable and cultured society. "Civilization" itself would prevent such a gross abuse. There have been terrible atrocities throughout history. Human beings are capable of incredible brutality against "people." But we notice the furthest extremes of that brutality precisely because it is exceptional. Dehumanizing others, working them to death, starving them? Historically not rare. Eating them? Only when society is objectively broken, even by standards much lower than are currently held.







                                share|improve this answer












                                share|improve this answer



                                share|improve this answer










                                answered 6 hours ago









                                Jedediah

                                2414




                                2414




















                                    up vote
                                    2
                                    down vote













                                    Magic escape hatch!



                                    Your "energy and materials needed for regeneration is infinite and comes from magic." So regenerators are tapped into a source of magic for their powers. If you want them to be unenslavable, have their power come with an escape hatch - they can physically go to the source when they choose, disappearing from their environs and appearing at some designated place corresponding with the source of their power. This could be some temple, or ancient cave; you mentioned enchanted forests so some power grove in the forest.



                                    The retreat place might not be the same place for each individual with powers, but probably one source / place would supply multiple individuals. There might be reasons an individual would not want to go there - like it is a long walk back home from there, or they will have to serve the powers there for a time, or they will have to wear a silly hat and eat a bug. Maybe escaping thus is a one time thing and by making that escape they lose their regeneration powers permanently. Or maybe it is into the black - once they go they cant come back; a voluntary death equivalent for individuals that otherwise by virtue of their powers elude death. Whatever you want to dream up that will make this escape method something they don't do all the time but can do in a bad situation.



                                    Regenerators could still be made to serve, and might still be slaves, but the people imposing conditions on them would have to be careful not to push an individual too hard, or that individual will disappear and be lost to them.






                                    share|improve this answer
























                                      up vote
                                      2
                                      down vote













                                      Magic escape hatch!



                                      Your "energy and materials needed for regeneration is infinite and comes from magic." So regenerators are tapped into a source of magic for their powers. If you want them to be unenslavable, have their power come with an escape hatch - they can physically go to the source when they choose, disappearing from their environs and appearing at some designated place corresponding with the source of their power. This could be some temple, or ancient cave; you mentioned enchanted forests so some power grove in the forest.



                                      The retreat place might not be the same place for each individual with powers, but probably one source / place would supply multiple individuals. There might be reasons an individual would not want to go there - like it is a long walk back home from there, or they will have to serve the powers there for a time, or they will have to wear a silly hat and eat a bug. Maybe escaping thus is a one time thing and by making that escape they lose their regeneration powers permanently. Or maybe it is into the black - once they go they cant come back; a voluntary death equivalent for individuals that otherwise by virtue of their powers elude death. Whatever you want to dream up that will make this escape method something they don't do all the time but can do in a bad situation.



                                      Regenerators could still be made to serve, and might still be slaves, but the people imposing conditions on them would have to be careful not to push an individual too hard, or that individual will disappear and be lost to them.






                                      share|improve this answer






















                                        up vote
                                        2
                                        down vote










                                        up vote
                                        2
                                        down vote









                                        Magic escape hatch!



                                        Your "energy and materials needed for regeneration is infinite and comes from magic." So regenerators are tapped into a source of magic for their powers. If you want them to be unenslavable, have their power come with an escape hatch - they can physically go to the source when they choose, disappearing from their environs and appearing at some designated place corresponding with the source of their power. This could be some temple, or ancient cave; you mentioned enchanted forests so some power grove in the forest.



                                        The retreat place might not be the same place for each individual with powers, but probably one source / place would supply multiple individuals. There might be reasons an individual would not want to go there - like it is a long walk back home from there, or they will have to serve the powers there for a time, or they will have to wear a silly hat and eat a bug. Maybe escaping thus is a one time thing and by making that escape they lose their regeneration powers permanently. Or maybe it is into the black - once they go they cant come back; a voluntary death equivalent for individuals that otherwise by virtue of their powers elude death. Whatever you want to dream up that will make this escape method something they don't do all the time but can do in a bad situation.



                                        Regenerators could still be made to serve, and might still be slaves, but the people imposing conditions on them would have to be careful not to push an individual too hard, or that individual will disappear and be lost to them.






                                        share|improve this answer












                                        Magic escape hatch!



                                        Your "energy and materials needed for regeneration is infinite and comes from magic." So regenerators are tapped into a source of magic for their powers. If you want them to be unenslavable, have their power come with an escape hatch - they can physically go to the source when they choose, disappearing from their environs and appearing at some designated place corresponding with the source of their power. This could be some temple, or ancient cave; you mentioned enchanted forests so some power grove in the forest.



                                        The retreat place might not be the same place for each individual with powers, but probably one source / place would supply multiple individuals. There might be reasons an individual would not want to go there - like it is a long walk back home from there, or they will have to serve the powers there for a time, or they will have to wear a silly hat and eat a bug. Maybe escaping thus is a one time thing and by making that escape they lose their regeneration powers permanently. Or maybe it is into the black - once they go they cant come back; a voluntary death equivalent for individuals that otherwise by virtue of their powers elude death. Whatever you want to dream up that will make this escape method something they don't do all the time but can do in a bad situation.



                                        Regenerators could still be made to serve, and might still be slaves, but the people imposing conditions on them would have to be careful not to push an individual too hard, or that individual will disappear and be lost to them.







                                        share|improve this answer












                                        share|improve this answer



                                        share|improve this answer










                                        answered 4 hours ago









                                        Willk

                                        92.3k22179393




                                        92.3k22179393




















                                            up vote
                                            0
                                            down vote













                                            Consuming pieces of the regenerators is known to cause undesirable side effects such as uncontrolled growth or mutation of ones own cells otherwise known as mancer the magical form of cancer.






                                            share|improve this answer








                                            New contributor




                                            Soenhay is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                            Check out our Code of Conduct.





















                                              up vote
                                              0
                                              down vote













                                              Consuming pieces of the regenerators is known to cause undesirable side effects such as uncontrolled growth or mutation of ones own cells otherwise known as mancer the magical form of cancer.






                                              share|improve this answer








                                              New contributor




                                              Soenhay is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                              Check out our Code of Conduct.



















                                                up vote
                                                0
                                                down vote










                                                up vote
                                                0
                                                down vote









                                                Consuming pieces of the regenerators is known to cause undesirable side effects such as uncontrolled growth or mutation of ones own cells otherwise known as mancer the magical form of cancer.






                                                share|improve this answer








                                                New contributor




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                                                Consuming pieces of the regenerators is known to cause undesirable side effects such as uncontrolled growth or mutation of ones own cells otherwise known as mancer the magical form of cancer.







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                                                answered 11 mins ago









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