Extruding a form along a curve + rotating it

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Is there a way to control the rotation of the extruded mesh along the curve?



To show what I want to do: enter image description here



And this is what I got so far
enter image description here



Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.



I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.










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  • 2




    Possible duplicate of How can I create twisted geometry?
    – Duarte Farrajota Ramos
    Nov 23 at 15:51
















up vote
2
down vote

favorite












Is there a way to control the rotation of the extruded mesh along the curve?



To show what I want to do: enter image description here



And this is what I got so far
enter image description here



Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.



I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.










share|improve this question



















  • 2




    Possible duplicate of How can I create twisted geometry?
    – Duarte Farrajota Ramos
    Nov 23 at 15:51












up vote
2
down vote

favorite









up vote
2
down vote

favorite











Is there a way to control the rotation of the extruded mesh along the curve?



To show what I want to do: enter image description here



And this is what I got so far
enter image description here



Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.



I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.










share|improve this question















Is there a way to control the rotation of the extruded mesh along the curve?



To show what I want to do: enter image description here



And this is what I got so far
enter image description here



Don't worry about the overall proportions and the mat (still on it) But my Problem is that I can't control the rotation of the object along the curve.



I tried to apply the modifiers and just rotate parts of the model by hand, but that leads to certain issues in the edgeflow and I can imagine that there is a much easier and cleaner solution.







curves extrude bezier






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edited Nov 23 at 15:53









Duarte Farrajota Ramos

31.9k53675




31.9k53675










asked Nov 23 at 15:34









Fabrice Magdanz

152




152







  • 2




    Possible duplicate of How can I create twisted geometry?
    – Duarte Farrajota Ramos
    Nov 23 at 15:51












  • 2




    Possible duplicate of How can I create twisted geometry?
    – Duarte Farrajota Ramos
    Nov 23 at 15:51







2




2




Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
Nov 23 at 15:51




Possible duplicate of How can I create twisted geometry?
– Duarte Farrajota Ramos
Nov 23 at 15:51










1 Answer
1






active

oldest

votes

















up vote
3
down vote



accepted










To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.






share|improve this answer




















  • Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
    – Fabrice Magdanz
    Nov 23 at 15:49










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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes








up vote
3
down vote



accepted










To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.






share|improve this answer




















  • Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
    – Fabrice Magdanz
    Nov 23 at 15:49














up vote
3
down vote



accepted










To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.






share|improve this answer




















  • Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
    – Fabrice Magdanz
    Nov 23 at 15:49












up vote
3
down vote



accepted







up vote
3
down vote



accepted






To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.






share|improve this answer












To rotate the vertice of a bezier curve: ctrl T, you can also see and change the Tilt value in the 3D properties panel (activated with N) on the right of the 3D View. alt T to come back to its previous value.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 23 at 15:46









moonboots

7,6922514




7,6922514











  • Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
    – Fabrice Magdanz
    Nov 23 at 15:49
















  • Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
    – Fabrice Magdanz
    Nov 23 at 15:49















Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49




Oh my. Thank you so much. Thats exactly what I have ooked for =) Thank you so much. You probably saved me 2 or 3 working hours.
– Fabrice Magdanz
Nov 23 at 15:49

















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